Dot Defenses 3 (Source)
Area disease/poison cures and Disease/poison resist buffs Cure Disease Area - A, Intermediate Doctors Medicine Crafting
- 15 - Flora Food
- 15 - Gas
- 1 - Liquid Suspension
- 1 - Dispersal Mechanism*
- 1 - Biological Effect Controller
o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ
Cure Disease Area - B, Expert Doctors Medicine Crafting
- 20 - Corn
- 20 - Reactive Gas
- 1 - Liquid Suspension
- 1 - Dispersal Mechanism*
- 2 - Biological Effect Controller
o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ
Cure Disease Area - C, Master Doctor
- 25 - Domesticated Corn
- 25 - Orveth Reactive Gas
- 2 - Liquid Suspension
- 2 - Dispersal Mechanism*
- 2 - Biological Effect Controller
o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ
Cure Poison Area - A, Novice Doctor
- 15 - Creature Food
- 15 - Gas
- 1 - Liquid Suspension
- 1 - Dispersal Mechanism*
- 1 - Biological Effect Controller
o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ
Cure Poison Area - B, Advanced Doctors Medicine Crafting
- 20 - Meat
- 20 - Inert Gas
- 1 - Liquid Suspension
- 1 - Dispersal Mechanism*
- 2 - Biological Effect Controller
o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ
Cure Poison Area - C, Master Doctors Medicine Crafting
- 25 - Domesticated Meat
- 25 - Rethin Inert Gas
- 2 - Liquid Suspension
- 2 - Dispersal Mechanism*
- 2 - Biological Effect Controller
o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ
Enhance Poison Resist - A, Advanced Doctors Medicine Crafting
- 9 - Organic
- 9 - Organic
- 9 - Inorganic
- 9 - Inorganic
- 1 - Solid Delivery Shell
- 1 - Chemicale Release Duration Mechanism
- 1 - Biological Effect Controller
o Charges + 66% OQ + 33% PE o Duration + 66% OQ + 33% PE o Power + 33% OQ + 66% UT o Unit Integrity + 60% DR + 40% OQ
Enhance Poison Resist - B, Master Doctors Medicine Crafting
- 10 - Creature Food
- 10 - Flora Resource
- 10 - Inert Gas
- 10 - Low-Grade Ore
- 1 - Solid Delivery Shell
- 1 - Chemicale Release Duration Mechanism
- 2 - Biological Effect Controller
o Charges + 66% OQ + 33% PE o Duration + 66% OQ + 33% PE o Power + 33% OQ + 66% UT
Enhance Poison Resist - C, Master Doctor
- 12 - Tatooinian Herbivore Meat
- 12 - Beans
- 12 - Polymer
- 12 - Dylinium Intrusive Ore
- 1 - Solid Delivery Shell
- 2 - Chemicale Release Duration Mechanism
- 2 - Biological Effect Controller
o Absorption + 66% OQ + 33% PE o Charges + 66% OQ + 33% PE o Duration + 60% DR + 40% OQ o Power + 66% OQ + 33% PE
Enhance Disease Resist - A, Advanced Doctors Medicine Crafting
- 9 - Organic
- 9 - Organic
- 9 - Inorganic
- 9 - Inorganic
- 1 - Solid Delivery Shell
- 1 - Chemicale Release Duration Mechanism
- 1 - Biological Effect Controller
o Charges + 66% OQ + 33% PE o Duration + 66% OQ + 33% PE o Power + 33% OQ + 66% UT o Unit Integrity + 60% DR + 40% OQ
Enhance Disease Resist - B, Master Doctors Medicine Crafting
- 10 - Creature Food
- 10 - Flora Resource
- 10 - Inert Petrochemical
- 10 - Gemstone
- 1 - Solid Delivery Shell
- 1 - Chemicale Release Duration Mechanism
- 2 - Biological Effect Controller
o Charges + 66% OQ + 33% PE o Duration + 66% OQ + 33% PE o Power + 33% OQ + 66% UT
Enhance Disease Resist - C, Master Doctor
- 12 - Lokian Animal Bone
- 12 - Wild Corn
- 12 - Polymer
- 12 - Regvis Amorphous Gemstone
- 1 - Solid Delivery Shell
- 2 - Chemicale Release Duration Mechanism
- 2 - Biological Effect Controller
o Absorption + 66% OQ + 33% PE o Charges + 66% OQ + 33% PE o Duration + 60% DR + 40% OQ o Power + 66% OQ + 33% PE
Message Edited by Agent001 on 07-29-2004 08:49 PM
Are the crafting concerns the typicla ones?
I.E 66%oq 33%PE for power and Med Use, 66%oq 33%UT for charges?
For the cures, yes. The resist buffs are a bit different though:
Resist Cs are pretty much as expected:
Absorption and Power: 66%OQ, 33%PE
Duration: 40%OQ, 60%DR (just like stat buffs)
Resist B's:
Power: 33%OQ, 66%PE (yes, it's reversed)
Duration and Charges: 66%OQ, 33%PE (yes, even for charges, it's PE instead of UT)
This didn't come from an online source, sorry.
Additional note: Med use is not experimentable on resist packs.
Message Edited by Obata on 02-09-2005 06:33 PM
Quick question whats the difference between absorbtion and power?
this only applies to the "C" level resist buffs
C level resists also lower the actual amount of damage the poison does (the absoprtion part), as well as decreasing the chance of hitting (the regular power stat). B level resists only decrease the chance of getting hit, you still get 100% of the damage the poison is rated for.