ID |
Path |
Filename |
Trigger |
Message |
Notes |
Examples
|
ID Value
|
|
|
internal_command_string
|
The Maximum bet allowed for this station is 3 credits.
|
This is a server side string message sent when a player attempts to make a bet amount greater than 3 using the /bet command
|
Example
|
bet_failed_amt
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
You have entered an invalid amount. Please try again.
|
Message a player receives if they attempt to enter any value or character using the /bet command that isnt within the range of 1-3.
|
Example
|
prose_pay_success
|
/string/en/
|
base_player.stf
|
internal_command_string
|
You successfully make a payment of %DI credits to %TT.
|
Message sent to a player when they make a payment to the gambling machine.
|
Example
|
player_broke
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
You do not have any money to bet.
|
Probably message sent to a player attempts to issue a bet when do not have enough credits to initiate one.
|
Example
|
prose_payout
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
You receive a payout of %DI bank credits!
|
Message sent to a player to notify them of their winnings.
|
Example
|
prose_player_join
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
You join the station for a game of %TO.
|
Message sent to a player that notifies them that they have joined the gambling machine to play a game.
|
Example
|
rolling
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
Rolling...
|
Part of the notification sent to a player as the slot machine is operating.
|
Example
|
|
|
|
internal_command_string
|
You activate the machine and the reels start spinning...
|
This is a server originating message sent to the player whenever the slot machine wheel is initiated.
|
Example
|
ID Value
|
|
|
internal_command_string
|
Slot Machine Pay Line -- | 1 | |Rolling...| |Rolling...| --
|
This is an example of a server originating message sent to the player whenever teh slot machien wheel is initiated. The message is broken up into three sections, seperated by line breaks. Within each section, a number 0-7 is internally randomly rolled and then displayed. After each 4 second update as the wheels are spinning, the sections fill up with a number until all 3 are complete.
|
Example
|
prose_player_leave
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
You leave the %TO station.
|
Message sent when the player chooses the leave station option on the radial menu or closes out the betting sui windows.
|
Example
|
ID Value
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
System Message Text
|
Notes
|
Example
|
ID Value
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
System Message Text
|
Notes
|
Example
|
ID Value
|
/string/en/gambling/
|
default_interface.stf
|
internal_command_string
|
System Message Text
|
Notes
|
Example
|