Player Bounties (Game Mechanics)
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Game Mechanics - Mechanics Category
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Game MechanicsOnce a jedi has gained enough visibility they will appear on the Bounty Hunter Terminals, where up to five BH's can pick up the mission and try to hunt the player. Bounty Hunters with a mission will gain a BH TEF that allows them to freely attack the Jedi that they have a mission for. Once the BH attacks the Jedi the BH TEF will be shared, allowing the Jedi to attack the BH back. At this point both players will be put in a healing œlock down situation, where outside parties (including group members) cannot perform healing or beneficial actions on either player. Players can still be attacked though if they are PvP Enabled - Special Forces. The healing lock down is supposed to be removed once the battle ends. If the BH kills the jedi, they will complete the mission and receive the reward. The Visibility level of the jedi should be reset after this and all other BHs with the mission should fail it. If the jedi kills the BH, then only that BH will fail the mission and lose the BH TEF on the jedi target. All other BHs with the mission will maintain it and the jedi's Visibility will still remain the same. Jedi must deathblow BHs in order to make them fail their mission. Force ranking System Jedi will gain Force Ranking experience from killing Master Bounty Hunters. (amount currently unknown)
Upon death Jedi suffer Jedi XP loss.
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