Tipping (Game Messages)

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Game Messages - Message Category

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Description

Template (Game Messages)

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25% This document has been partially completed.

Game Messages This document refers to internal SWG Messages.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

System Messages

ID Path Filename Trigger Message Notes Examples
bank_to_escrow /string/en/ base_player.stf internal_command_string An amount of %DI credits have been transferred from your bank to escrow. It will be delivered to %TO as soon as possible. Message a player receives just after they bank tip a player. Example


prose_tip_invalid_param /string/en/ base_player.stf internal_command_string /TIP: invalid amount ("%TO") parameter. Message a player receives when they use the /tip command with an improper parameter or value such as giving 0 as an amount to tip. Attempting to tip an offline, or non existant or player that is not in range will result in this message also. The message is also gained when you use the wrong syntax for the tip or if the tip is too large of a figure to be a valid syntax.. Example
prose_tip_nsf_bank /string/en/ base_player.stf internal_command_string You lack the bank funds to wire %DI credits to %TT. Message a player receives when they attempt to perform a bank tip to a player when they do not have enough credits to cover the designated tip. (this is a sperate issue than from surcharge value) Example
prose_tip_nsf_cash /string/en/ base_player.stf internal_command_string You lack the cash funds to tip %DI credits to %TT. Message a player receives when they do not have the cash on hand or hard credits to /tip a player. Example
prose_tip_nsf_wire /string/en/ base_player.stf internal_command_string You do not have %DI credits (surcharge included) to tip the desired amount to %TT. Message a player receives when the have enough money to bank tip the desired credits to a player, but they do not have enough when factoring in the sur charge. Example
prose_tip_pass_self /string/en/ base_player.stf internal_command_string You successfully tip %DI credits to %TT. Message a player receives when they successfully tip credits to another player. Example
prose_tip_pass_target /string/en/ base_player.stf internal_command_string %TT tips you %DI credits. Message a player receives when they receive credits from a nother player into their on-hand credit pool. Example
prose_tip_range /string/en/ base_player.stf internal_command_string You are too far away to tip %TT with cash. You can send a wire transfer instead. Message a player receives when they attempt to perform a tip on a player that is too far away for them to tip normally. This means that the tip defaults to a bank tip. Example


tip_syntax /string/en/ base_player.stf internal_command_string SYNTAX: /tip <amount> (to current target) or /tip <name> <amount> Message a player receives when they use the /tip command without parameters or if the parameters are incorrect. Example
(unknown) (unknown) (unknown) internal_command_string You can't use yourself as a target for /tip! This is a server only message sent if the player attempts to tip themself by targeting themself and doing /tip amount or by using /tip name amount. Example
(unknown) (unknown) (unknown) internal_command_string You may not use /tip on '%TT' This is a server only message sent if the player attempts to use tip on a non valid target such as an npc, pet, building, item etc. Example
(unknown) (unknown) (unknown) internal_command_string You may only /tip to valid player targets! This is a server only message sent if the player attempts to use tip on a non valid target such as an npc, pet, building, item etc. Example