Camp Repellant (Game Mechanics)

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Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

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Mechanics This document is about game mechanics.

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Game Mechanics

This feature was never implemented for camps, but was a widely advertised by the developers and a belief held by the community that camps on the live servers would deter creatures from attacking players who were inside them. This detterance factor would be a modifier applied to camps upon crafting, possibly experimentable or maybe an innate modifier that would increase with higher level camps. Perhaps we can add something similar to this with restrictions that the camp only offers protection when the player or group is not in combat.

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