Description
Template (Game Messages)
|
Related Tags
0%
|
This document has not been started.
|
|
Mechanics
|
This document is about game mechanics.
|
|
Completion Guide -
- 0% - No substantive information available on game feature
- 25% - page has been started but not completed
- 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
- 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
- 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.
|
|
Game Mechanics
The formula for calculating player harvest yields on adult creatures is:
Resource Amount = ( Harvest Skill Factor * Creature Factor * ( Concentration Factor / 100 ) ) * ( 1 + Group Harvest Bonus)
An example for harvesting a level 30 creature with no group, 45 creature harvest skill modifier, no Veghash and no droid:
The breakpoint for skinny/normal is: ((45+100)/100) * 371 * (9/100) = 48 units.
The breakpoint for normal/fat is: ((45+100)/100) * 371 * (13.5/100) = 72 units.
Which means you will get up to 48 when it's skinny, 48 to 72 when it's normal and 72 and above when it's fat.
Source References
|