ID |
Path |
Filename |
Trigger |
Message |
Prompt |
Notes
|
already_being_image_designed
|
/string/en/
|
|
image_designer.stf
|
You cannot initiate an Image Design session while being Image Designed.
|
Message sent if a player attempts to start image designing on a player while they themselves are in an image design session
|
Example
|
already_image_designing
|
/string/en/
|
|
image_designer.stf
|
You are already in the process of an Image Design action.
|
Message sent if a player attempts another image design session while they have already started one with another player (they initiated the image design session)
|
Example
|
holoemote_help
|
/string/en/
|
|
image_designer.stf
|
Please type '/holoemote help' for valid Holo-Emote names.
|
Message sent if a player inserts an improper parameter in the /holoemote command
|
Example
|
insufficient_mind
|
/string/en/
|
|
image_designer.stf
|
You don't have enough mind to do that.
|
Message sent if the player doesnt have enough mind pool to commit an image design
|
Example
|
new_holoemote
|
/string/en/
|
|
image_designer.stf
|
Congratulations! You have purchased a new Holo-Emote generator. Type '/holoemote help' for instructions.
|
Notification sent to the player when they acquire a holo emote generator.
|
Example
|
no_charges_holoemote
|
/string/en/
|
|
image_designer.stf
|
You have no charges remaining in your Holo-Emote generator.
|
Notification sent when the last charge is used in the holo emote
|
Example
|
no_holoemote
|
/string/en/
|
|
image_designer.stf
|
You do not own a Holo-Emote generator. Please visit an Image Designer if you wish to purchase one.
|
Notification sent if a player uses the /holoemote command and they do not have any holo emote
|
Example
|
no_target
|
/string/en/
|
|
image_designer.stf
|
With whom do you want to use you Image Design abilities?
|
Notification sent if a player issues the imagedesign command without having a target.
|
Example
|
not_a_player
|
/string/en/
|
|
image_designer.stf
|
You can only use your Image Design abilities on players.
|
Notification sent if a player has a non player target in reticle when issuing the imagedesign command.
|
Example
|
not_an_image_designer
|
/string/en/
|
|
image_designer.stf
|
You must be an Image Designer to do that.
|
Notification sent if a player attempts to use the imagedesign command and have not trained novice entertainer
|
Example
|
not_in_same_group
|
/string/en/
|
|
image_designer.stf
|
You must be within the same group as %TT in order to use your Image Design abilites.
|
Notificantion sent if the player attempts to image design on a targeted player and they are not grouped with that player
|
Example
|
offer_declined
|
/string/en/
|
|
image_designer.stf
|
%TT has refused your Image Design offer.
|
Notification sent if the target refuses the image design request
|
Example
|
out_of_range
|
/string/en/
|
|
image_designer.stf
|
You must be closer to your target in order to use your Image Design abilities.
|
Notification sent if the player is beyond 16 meters when attempting to image design a player
|
Example
|
out_of_range_designer
|
/string/en/
|
|
image_designer.stf
|
Your target has moved too far away.
|
Notification sent if the customer moves more than 17 meters away from the image designer
|
Example
|
out_of_range_target
|
/string/en/
|
|
image_designer.stf
|
You are now too far away from the Image Designer.
|
Notification sent to the customer if they have moved farther than 17m from the image designer .
|
Example
|
outstanding_offer
|
/string/en/
|
|
image_designer.stf
|
%TT already has an outstanding Image Design offer.
|
Notification sent if the customer rejects or closes the image design window.
|
Example
|
target_dead
|
/string/en/
|
|
image_designer.stf
|
%TT needs a lot more than a make over.
|
Notification sent if the image designer attempts to image design a player corpse.
|
Example
|
target_is_image_designing
|
/string/en/
|
|
image_designer.stf
|
%TT is already Image Designing someone else.
|
Notification sent if an image designer attempts to image design a player who is image designing another player.
|
Example
|
imagedesigner_bald_not_valid
|
/string/en/
|
shared.stf
|
internal_command_string
|
This player cannot be bald.
|
|
Example
|
imagedesigner_designer_was_paid
|
/string/en/
|
shared.stf
|
internal_command_string
|
You were paid %DI credits for the Image Design session.
|
Prompt Number
|
Example
|
imagedesigner_not_paying_enough
|
/string/en/
|
shared.stf
|
internal_command_string
|
The recipient could not pay the required amount.
|
Message sent when the window closes if the player doesnt have the proper amount of cash that the image designer is requesting for the serice.
|
Example
|
imagedesigner_recip_paid
|
/string/en/
|
shared.stf
|
internal_command_string
|
You pay %DI credits for the Image Design session.
|
Message sent notifying the customer of the amount of money they have paid for the image design service
|
Example
|
imagedesigner_recipient_success
|
/string/en/
|
shared.stf
|
internal_command_string
|
The image design changes have been successfully made to you.
|
Possibly the message sent when the image designer and customer accept the changes and completes the session
|
Example
|
imagedesigner_wounded_can_not_migrate_stats
|
/string/en/
|
shared.stf
|
internal_command_string
|
Wounded players can not have their stats migrated, changes aborted.
|
Notification sent if a customer has wounds. The player must remove wounds before migrating stats.
|
Example
|