Dot Damage Absorption (Game Mechanics)
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Game Mechanics - Mechanics Category
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Game MechanicsCertain items and abilities work to reduce the amount of damage that a dot can inflict on a target at every tick cycle of the dot. These features reduce the damage per tick by a certain percentage amount. For example Force Poison Resist will add a 25% absorption of all poison damage ticks. This means that if a player received a poison that did 100 damage per tick, they would now only be taking 75 damage per tick. Dot Types
Dot Damage Sources
Dot Absorption Types
Dot Absorption Sources
Source References
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