SWGANH ClientErrors

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Revision as of 05:03, 16 June 2007 by Snow (Talk | contribs)

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Missing TREs

FATAL 3a8ab9d0

FATAL 6bf12b18

automated crash dump from swganh.exe stage.119798


swganh.exe: stage.119798
unknown location : FATAL 3a8ab9d0: Unable to find CodeData property 'RegionIndicator' from [/GroundHUD.radar] for [SwgCuiGroundRadar]



Ram: 2047mb
Os1: 5.1.2600
Os2: Windows XP Service Pack 2
NumProc: 2
GameFeatureBits: 11111111
SubscriptionFeatureBits: 1
DiscardDynamicBuffersAtBeginningOfFrame: 0
VideoMemory: 120
GameResolution: 1024 768
VideoAdapter: -1/1
D3dDevice: 0x1002 0x5964
D3dDriver: 6.14.0010.6462
ShaderCapability: 1.4
Contact: 0
ObjectTemplate_Constructor: object/tangible/wearables/underwear/shared_underwear_bottom.iff
ObjectTemplate_Iff: object/tangible/wearables/underwear/shared_underwear_bottom.iff
AppearanceTemplate: appearance/mesh/spacestation_pirate_asteroid_l0.msh
ShaderTemplate_Iff: shader/pt_ui_target_component.sht
SkeletalAnimationTemplate: appearance/animation/hum_m_face_idl.ans
SkeletalMeshGeneratorTemplateAsync: appearance/mesh/vest_s09_m_l3.mgn
Terrain: terrain/tutorial.trn
Player:  0.00  0.00  0.00
BytesAllocated: 86843632 86843072 86843072 86843072 86843072
MainLoop: 139
UpTime: 8
Cluster: swganh

^^ Missing patch14 TREs


 automated crash dump from swganh.exe stage.119798


swganh.exe: stage.119798
unknown location : FATAL 3a8ab9d0: Unable to find CodeData property 'RegionIndicator' from [/GroundHUD.radar] for [SwgCuiGroundRadar]



Ram: 767mb
Os1: 5.1.2600
Os2: Windows XP Service Pack 2
NumProc: 2
GameFeatureBits: 11111111
SubscriptionFeatureBits: 1
DiscardDynamicBuffersAtBeginningOfFrame: 0
VideoMemory: 246
GameResolution: 1024 768
VideoAdapter: -1/1
D3dDevice: 0x10de 0x0221
D3dDriver: 6.14.0010.9371
ShaderCapability: 2.0
Contact: 0
ObjectTemplate_Constructor: object/tangible/base/shared_tangible_craftable.iff
ObjectTemplate_Iff: object/tangible/base/shared_tangible_craftable.iff
AppearanceTemplate: appearance/pt_trailing_explosion_capship_level05_01_firetrail .prt
ShaderTemplate_Iff: shader/pt_white_smoke.sht
SkeletalAnimationTemplate: appearance/animation/all_b_emt_salute1.ans
SkeletalMeshGeneratorTemplateAsync: appearance/mesh/vest_s09_m_l3.mgn
Terrain: terrain/tutorial.trn
Player: 0.00 0.00 0.00
BytesAllocated: 90716144 90716144 90716144 90716144 90716144
MainLoop: 6798
UpTime: 244
Cluster: SWGANH Test Server

^^ Missing TREs

Client Options

[SharedDebug]
logAllReports=true

[SharedFoundation]
noExceptionHandling=false
demoMode=true 
verboseHardwareLogging=true 
verboseWarnings=true 

[SwgClient]
allowMultipleInstances=true 
 
[ClientGame]
viewerFlags=true 
debugPrint=true 
skipIntro=true
logGrenadeLobAction=false
logTrailActions=false
logCloneWeaponAction=true 
logContainerProcessing=true 
characterCreationLoadoutsEnabled=true 
showAttachmentsInFirstPerson=true
anonymousCrashReports=true
enableChatLogging=true

logAnimationMoodChanges=true 
showHealingObject=true 
doMountSanityChecking=true 

reportClientStructureFootprintObjectNotification=true 
reportClientBattlefieldMarkerOutlineObjectNotification=true 
reportClientPathObjectNotification=true 

reportBuildingObjectTerrainModificationNotification=true 
logNetworkTraffic=true 
logCreateMessages=true 
testCollision=true

reportNetworkTraffic=true 

setJtlRetailIfBetaIsSet=true
garbageCollectNextFrame=true
reportNetworkTraffic=true
verifyGuardPatterns=true
verifyFreePatterns=true
logAnimationMoodChanges=true
showHealingObject=true
doMountSanityChecking=true
debugPrint=true
menuViewer=true
cuiTest=true
cuiStringList=true
testObject1=true
testObject2=true
loadScreenTime=true
loadObjectCount=true
 
logCombatActionMessages=true
logCombatPlaybackSelection=true
logContainerProcessing=true
logCombatManager=true
objectViewer=true
debugPortalCameraPathConstantStepRate=true
debugPortalCameraPathDragPlayer=true
logCreateMessages=true

[ClientGame/TangibleObject]
logChangedConditions=true 

[ClientGame/CreatureController]
logAnimationStatePathActivity=false
printTargetSource=true 

[ClientGame/RemoteCreatureController]
logBadServerTransforms=true 
logServerMovementData=true 
reportTransforms=true 

[ClientGame/PlayerCreatureController]
debugReport=true 
debugPrintClosestObject=true 
logTransformUpdates=true 
logServerMovementData=true 

[ClientGame/Character]
logAnimationEvents=true 
logCombatManager=true

[ClientGame/RemoteShipController]
logHandleNetUpdateTransform=false

[ClientGame/ClientDataTemplateList]
logFetch=false

[ClientGame/Customization]
logUndeclaredCustomizations=true

[ClientGame/Combat]
logProjectileCreationFailure=true

[ClientGame/ClientInteriorLayoutManager]
logApplyInteriorLayoutCreates=false

[ClientGame/SpacePreloadedAssetManager]
debugReport=true

[ClientGame/CockpitCamera]
debugFlagCockpitZoom=false

[ClientGame/ClientWorld]
reportWorld=true
logWorld=true

[Station]
gameFeatures=255
subscriptionFeatures=1
stationId=0

[SharedMath]
reportRangeLoopWarnings=true

[SharedUtility]
logOptionManager=true

[sharedUtility/CurrentUserOptionManager]
verbose=true

[SharedLog]
logNetQueueSize=7D0
logNetReconnectTimeMs=2710
logReportLogs=true
logReportWarnings=true
logReportFatals=true
logStderr=true

[ClientAnimation]
logPlaybackScriptTimeouts=true
logUndefinedVariableAccess=true
logPriorityHandling=true
 
[ClientUserInterface]
showHiddenCommands=true
installVerbose=true
debugExamine=true
enableStartupBugReporting=true
useNewbieTutorial=true

pmDebugOutput=true
netStatusEnabled=true
 
[SharedNetwork]
reportUdpDisconnects=true
reportTcpDisconnects=true
logConnectionConstructionDestruction=true
logConnectionOpenedClosed=true
logConnectionDeferredMessagesWarning=true
logSendingTooMuchData=true

logAllNetworkTraffic=true
reportStatisticsInterval=true
reportMessages=true
logBackloggedPacketThreshold=true

[SharedObject/AlterScheduler]
report=true

[SharedObject]
allowDisabledPortals=true
validateWorld=false
debugAlterChecking=false
containerLoopChecking=true
reportPropertySearchStatistics=true
logObjectDelete=true
validateObjectPosition=true

[SharedObject/AppearanceTemplateList]
debugReport=true
reportTimedTemplates=true
debugReportVerbose=true
logCreate=true
logFetch=true

[SharedObject/ObjectTemplateList]
logLoadedObjectTemplates=true
logFetch=true

[SharedObject/LotManager]
logEntries=true
debugReport=true

[SharedGame]
debugStringIds=true
fatalOnBadFormData=false
displayBadStringIds=true
reportTravelManager=true

[SharedGame/AppearanceManager]
verboseWarnings=true

[SharedGame/CollisionCallbackManager]
debugReport=true

[SharedTerrain]
debugReportInstall=true
debugReportLogPrint=true
debugReport=true
logFloraCreation=false
logGetHeightFailures=false

[ClientAnimation]
logPriorityHandling=false
logPlaybackScriptTimeouts=false
logUndefinedVariableAccess=true

[ClientSkeletalAnimation]
logStateTraversal=false
logActionSelection=false
logAnimationLoading=false
logAnimationLookup=false
logSktCreateDestroy=false
logStringSelectorAnimation=false
logSameTrackTrumping=false
lodManagerEnable=true
lodManagerEveryOtherFrameSkinningCharacterCount=0A
lodManagerHardSkinningCharacterCount=5
skipActionGenerationFrameCount=1E

[ClientSkeletalAnimation/Character]
logAnimationMessages=true
logUnappliedAnimationTime=false
checkCompressedKeyframeInvariants=false
checkKeyframeInvariants=false
logActionGeneratorInfo=true

[ClientSkeletalAnimation/Action]
logSimpleAction=true

[ClientTerrain]
reportStars=false

[ClientParticle]
debugAxisEnabled=false
debugExtentsEnabled=false
debugParticleOrientationEnabled=false
debugVelocityEnabled=false
debugWorldTextEnabled=true

[PreloadedAssets]
shaderTemplate=true
appearanceTemplate=true
appearanceTemplateLight=true
objectTemplate=true
objectTemplateLight=true
skeletalAnimationTemplate=true
clientEffectTemplate=true
portalObject=true
animationStateHierarchyTemplate=true
logicalAnimationTableTemplate=true
meshGeneratorTemplate=true
texture=true
palette=true
arrangementDescriptor=true
slotDescriptor=true
soundTemplate=true