SWGANH ClientErrors
From SWGANH Wiki
Missing TREs
automated crash dump from swganh.exe stage.119798 swganh.exe: stage.119798 unknown location : FATAL 3a8ab9d0: Unable to find CodeData property 'RegionIndicator' from [/GroundHUD.radar] for [SwgCuiGroundRadar] Ram: 2047mb Os1: 5.1.2600 Os2: Windows XP Service Pack 2 NumProc: 2 GameFeatureBits: 11111111 SubscriptionFeatureBits: 1 DiscardDynamicBuffersAtBeginningOfFrame: 0 VideoMemory: 120 GameResolution: 1024 768 VideoAdapter: -1/1 D3dDevice: 0x1002 0x5964 D3dDriver: 6.14.0010.6462 ShaderCapability: 1.4 Contact: 0 ObjectTemplate_Constructor: object/tangible/wearables/underwear/shared_underwear_bottom.iff ObjectTemplate_Iff: object/tangible/wearables/underwear/shared_underwear_bottom.iff AppearanceTemplate: appearance/mesh/spacestation_pirate_asteroid_l0.msh ShaderTemplate_Iff: shader/pt_ui_target_component.sht SkeletalAnimationTemplate: appearance/animation/hum_m_face_idl.ans SkeletalMeshGeneratorTemplateAsync: appearance/mesh/vest_s09_m_l3.mgn Terrain: terrain/tutorial.trn Player: 0.00 0.00 0.00 BytesAllocated: 86843632 86843072 86843072 86843072 86843072 MainLoop: 139 UpTime: 8 Cluster: swganh
^^ Missing patch14 TREs
automated crash dump from swganh.exe stage.119798 swganh.exe: stage.119798 unknown location : FATAL 3a8ab9d0: Unable to find CodeData property 'RegionIndicator' from [/GroundHUD.radar] for [SwgCuiGroundRadar] Ram: 767mb Os1: 5.1.2600 Os2: Windows XP Service Pack 2 NumProc: 2 GameFeatureBits: 11111111 SubscriptionFeatureBits: 1 DiscardDynamicBuffersAtBeginningOfFrame: 0 VideoMemory: 246 GameResolution: 1024 768 VideoAdapter: -1/1 D3dDevice: 0x10de 0x0221 D3dDriver: 6.14.0010.9371 ShaderCapability: 2.0 Contact: 0 ObjectTemplate_Constructor: object/tangible/base/shared_tangible_craftable.iff ObjectTemplate_Iff: object/tangible/base/shared_tangible_craftable.iff AppearanceTemplate: appearance/pt_trailing_explosion_capship_level05_01_firetrail .prt ShaderTemplate_Iff: shader/pt_white_smoke.sht SkeletalAnimationTemplate: appearance/animation/all_b_emt_salute1.ans SkeletalMeshGeneratorTemplateAsync: appearance/mesh/vest_s09_m_l3.mgn Terrain: terrain/tutorial.trn Player: 0.00 0.00 0.00 BytesAllocated: 90716144 90716144 90716144 90716144 90716144 MainLoop: 6798 UpTime: 244 Cluster: SWGANH Test Server
^^ Missing TREs
Client Options
[SharedDebug] logAllReports=true [SharedFoundation] noExceptionHandling=false demoMode=true verboseHardwareLogging=true verboseWarnings=true [SwgClient] allowMultipleInstances=true [ClientGame] viewerFlags=true debugPrint=true skipIntro=true logGrenadeLobAction=false logTrailActions=false logCloneWeaponAction=true logContainerProcessing=true characterCreationLoadoutsEnabled=true showAttachmentsInFirstPerson=true anonymousCrashReports=true enableChatLogging=true logAnimationMoodChanges=true showHealingObject=true doMountSanityChecking=true reportClientStructureFootprintObjectNotification=true reportClientBattlefieldMarkerOutlineObjectNotification=true reportClientPathObjectNotification=true reportBuildingObjectTerrainModificationNotification=true logNetworkTraffic=true logCreateMessages=true testCollision=true reportNetworkTraffic=true setJtlRetailIfBetaIsSet=true garbageCollectNextFrame=true reportNetworkTraffic=true verifyGuardPatterns=true verifyFreePatterns=true logAnimationMoodChanges=true showHealingObject=true doMountSanityChecking=true debugPrint=true menuViewer=true cuiTest=true cuiStringList=true testObject1=true testObject2=true loadScreenTime=true loadObjectCount=true logCombatActionMessages=true logCombatPlaybackSelection=true logContainerProcessing=true logCombatManager=true objectViewer=true debugPortalCameraPathConstantStepRate=true debugPortalCameraPathDragPlayer=true logCreateMessages=true [ClientGame/TangibleObject] logChangedConditions=true [ClientGame/CreatureController] logAnimationStatePathActivity=false printTargetSource=true [ClientGame/RemoteCreatureController] logBadServerTransforms=true logServerMovementData=true reportTransforms=true [ClientGame/PlayerCreatureController] debugReport=true debugPrintClosestObject=true logTransformUpdates=true logServerMovementData=true [ClientGame/Character] logAnimationEvents=true logCombatManager=true [ClientGame/RemoteShipController] logHandleNetUpdateTransform=false [ClientGame/ClientDataTemplateList] logFetch=false [ClientGame/Customization] logUndeclaredCustomizations=true [ClientGame/Combat] logProjectileCreationFailure=true [ClientGame/ClientInteriorLayoutManager] logApplyInteriorLayoutCreates=false [ClientGame/SpacePreloadedAssetManager] debugReport=true [ClientGame/CockpitCamera] debugFlagCockpitZoom=false [ClientGame/ClientWorld] reportWorld=true logWorld=true [Station] gameFeatures=255 subscriptionFeatures=1 stationId=0 [SharedMath] reportRangeLoopWarnings=true [SharedUtility] logOptionManager=true [sharedUtility/CurrentUserOptionManager] verbose=true [SharedLog] logNetQueueSize=7D0 logNetReconnectTimeMs=2710 logReportLogs=true logReportWarnings=true logReportFatals=true logStderr=true [ClientAnimation] logPlaybackScriptTimeouts=true logUndefinedVariableAccess=true logPriorityHandling=true [ClientUserInterface] showHiddenCommands=true installVerbose=true debugExamine=true enableStartupBugReporting=true useNewbieTutorial=true pmDebugOutput=true netStatusEnabled=true [SharedNetwork] reportUdpDisconnects=true reportTcpDisconnects=true logConnectionConstructionDestruction=true logConnectionOpenedClosed=true logConnectionDeferredMessagesWarning=true logSendingTooMuchData=true logAllNetworkTraffic=true reportStatisticsInterval=true reportMessages=true logBackloggedPacketThreshold=true [SharedObject/AlterScheduler] report=true [SharedObject] allowDisabledPortals=true validateWorld=false debugAlterChecking=false containerLoopChecking=true reportPropertySearchStatistics=true logObjectDelete=true validateObjectPosition=true [SharedObject/AppearanceTemplateList] debugReport=true reportTimedTemplates=true debugReportVerbose=true logCreate=true logFetch=true [SharedObject/ObjectTemplateList] logLoadedObjectTemplates=true logFetch=true [SharedObject/LotManager] logEntries=true debugReport=true [SharedGame] debugStringIds=true fatalOnBadFormData=false displayBadStringIds=true reportTravelManager=true [SharedGame/AppearanceManager] verboseWarnings=true [SharedGame/CollisionCallbackManager] debugReport=true [SharedTerrain] debugReportInstall=true debugReportLogPrint=true debugReport=true logFloraCreation=false logGetHeightFailures=false [ClientAnimation] logPriorityHandling=false logPlaybackScriptTimeouts=false logUndefinedVariableAccess=true [ClientSkeletalAnimation] logStateTraversal=false logActionSelection=false logAnimationLoading=false logAnimationLookup=false logSktCreateDestroy=false logStringSelectorAnimation=false logSameTrackTrumping=false lodManagerEnable=true lodManagerEveryOtherFrameSkinningCharacterCount=0A lodManagerHardSkinningCharacterCount=5 skipActionGenerationFrameCount=1E [ClientSkeletalAnimation/Character] logAnimationMessages=true logUnappliedAnimationTime=false checkCompressedKeyframeInvariants=false checkKeyframeInvariants=false logActionGeneratorInfo=true [ClientSkeletalAnimation/Action] logSimpleAction=true [ClientTerrain] reportStars=false [ClientParticle] debugAxisEnabled=false debugExtentsEnabled=false debugParticleOrientationEnabled=false debugVelocityEnabled=false debugWorldTextEnabled=true [PreloadedAssets] shaderTemplate=true appearanceTemplate=true appearanceTemplateLight=true objectTemplate=true objectTemplateLight=true skeletalAnimationTemplate=true clientEffectTemplate=true portalObject=true animationStateHierarchyTemplate=true logicalAnimationTableTemplate=true meshGeneratorTemplate=true texture=true palette=true arrangementDescriptor=true slotDescriptor=true soundTemplate=true