Access Fees (Game Messages)

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Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
public_only /string/en/ player_structure.stf internal_command_string You can only add an access fee if your structure is declared public. Notes Example
turnstile_expire /string/en/ player_structure.stf internal_command_string You have been ejected from the structure because your access expired. Notes Example
turnstile_wait /string/en/ player_structure.stf internal_command_string You must wait %DI minute(s) before you can set another access fee. Notes Example


access_expired /string/en/player/ player_utility.stf internal_command_string Your access to this structure has expired. This is the notification sent to a player when their access to a structure with an access fee has expired. The player is then ejected out of the building and must pay the fee again in order to enter. Example
access_granted /string/en/player/ player_utility.stf internal_command_string You have been allowed access to the structure. This message appears when a player successfully pays the access fee and is granted access into the structure. Re-entering a structure that you have been granted access to after paying the fee repeats the notification up until the access timer has expired. Example


not_enough_money /string/en/player/ player_utility.stf internal_command_string You don't have enough money to pay the access fee. This message should probably be included when the user clicks yes on the access fee prompt but does not have the funds to grant access. Example