ID |
Path |
Filename |
Trigger |
Message |
Notes |
Examples
|
public_only
|
/string/en/
|
player_structure.stf
|
internal_command_string
|
You can only add an access fee if your structure is declared public.
|
Notes
|
Example
|
turnstile_expire
|
/string/en/
|
player_structure.stf
|
internal_command_string
|
You have been ejected from the structure because your access expired.
|
Notes
|
Example
|
turnstile_wait
|
/string/en/
|
player_structure.stf
|
internal_command_string
|
You must wait %DI minute(s) before you can set another access fee.
|
Notes
|
Example
|
access_expired
|
/string/en/player/
|
player_utility.stf
|
internal_command_string
|
Your access to this structure has expired.
|
This is the notification sent to a player when their access to a structure with an access fee has expired. The player is then ejected out of the building and must pay the fee again in order to enter.
|
Example
|
access_granted
|
/string/en/player/
|
player_utility.stf
|
internal_command_string
|
You have been allowed access to the structure.
|
This message appears when a player successfully pays the access fee and is granted access into the structure. Re-entering a structure that you have been granted access to after paying the fee repeats the notification up until the access timer has expired.
|
Example
|
not_enough_money
|
/string/en/player/
|
player_utility.stf
|
internal_command_string
|
You don't have enough money to pay the access fee.
|
This message should probably be included when the user clicks yes on the access fee prompt but does not have the funds to grant access.
|
Example
|