ID |
Path |
Filename |
Trigger |
Message |
Notes |
Examples
|
targ_too_many_stored
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
That person has too many stored pets. Transfer failed.
|
Message sent to a player who attempts to trade a pet to another player in which the recipient doesnt have enough creature storage modifier to accept the trade.
|
Example
|
targ_too_many_stored
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
That person has too many stored pets. Transfer failed.
|
Message sent to a player who attempts to trade a pet to another player in which the recipient has already met their limit for the amount of droids they can store (5) .
|
Example
|
pet_transfer_succeed
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
The pet has been successfully transferred.
|
|
Example
|
sys_too_many_stored
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
There are too many pets stored in this container. Release some of them to make room for more.
|
Message sent to a player if they attempt to tame a new pet or receive a pet in a trade in which they do not have sufficient creature storage modifiers to keep the pet in their datapad or if the player has reached their limit for pets of that type that can be stored (i.e 5 droids)
|
Example
|
no_chance
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
That person has no chance of controlling this creature. Transfer failed.
|
message sent if a player attempts to trade a pet to a player in which the player does not have sufficient skills to store or call the pet.
|
Example
|
no_xfer_command
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
That pet hasn't been trained the Transfer command. Transfer failed.
|
Message a player receives if they attempt to trade a pet to another player and where the pet has not been trained with the transfer command.
|
Example
|
pet_too_many_pets
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
That person is controlling too many pets already.
|
Message a player receives if they attempt to transfer a pet to another player while that pet is currently summoned out into the game world and where the player who would receive the pet already has their limit of controllable pets summoned. The recipient player must store their pet or the player who is trading the pet must store the pet in order to proceed with the trade.
|
Example
|