Creature Transfer (Game Messages)

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Game Messages - Message Category

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Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Game Messages This document refers to internal SWG Messages.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

System Messages

ID Path Filename Trigger Message Notes Examples
targ_too_many_stored /string/en/pet/ pet_menu.stf internal_command_string That person has too many stored pets. Transfer failed. Message sent to a player who attempts to trade a pet to another player in which the recipient doesnt have enough creature storage modifier to accept the trade. Example


targ_too_many_stored /string/en/pet/ pet_menu.stf internal_command_string That person has too many stored pets. Transfer failed. Message sent to a player who attempts to trade a pet to another player in which the recipient has already met their limit for the amount of droids they can store (5) . Example
pet_transfer_succeed /string/en/pet/ pet_menu.stf internal_command_string The pet has been successfully transferred. Example


sys_too_many_stored /string/en/pet/ pet_menu.stf internal_command_string There are too many pets stored in this container. Release some of them to make room for more. Message sent to a player if they attempt to tame a new pet or receive a pet in a trade in which they do not have sufficient creature storage modifiers to keep the pet in their datapad or if the player has reached their limit for pets of that type that can be stored (i.e 5 droids) Example


no_chance /string/en/pet/ pet_menu.stf internal_command_string That person has no chance of controlling this creature. Transfer failed. message sent if a player attempts to trade a pet to a player in which the player does not have sufficient skills to store or call the pet. Example


no_xfer_command /string/en/pet/ pet_menu.stf internal_command_string That pet hasn't been trained the Transfer command. Transfer failed. Message a player receives if they attempt to trade a pet to another player and where the pet has not been trained with the transfer command. Example
pet_too_many_pets /string/en/pet/ pet_menu.stf internal_command_string That person is controlling too many pets already. Message a player receives if they attempt to transfer a pet to another player while that pet is currently summoned out into the game world and where the player who would receive the pet already has their limit of controllable pets summoned. The recipient player must store their pet or the player who is trading the pet must store the pet in order to proceed with the trade. Example