Dot Defenses 3 (Source)

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Area disease/poison cures and Disease/poison resist buffs Cure Disease Area - A, Intermediate Doctors Medicine Crafting

  • 15 - Flora Food
  • 15 - Gas
  • 1 - Liquid Suspension
  • 1 - Dispersal Mechanism*
  • 1 - Biological Effect Controller

o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ

Cure Disease Area - B, Expert Doctors Medicine Crafting

  • 20 - Corn
  • 20 - Reactive Gas
  • 1 - Liquid Suspension
  • 1 - Dispersal Mechanism*
  • 2 - Biological Effect Controller

o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ

Cure Disease Area - C, Master Doctor

  • 25 - Domesticated Corn
  • 25 - Orveth Reactive Gas
  • 2 - Liquid Suspension
  • 2 - Dispersal Mechanism*
  • 2 - Biological Effect Controller

o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ

Cure Poison Area - A, Novice Doctor

  • 15 - Creature Food
  • 15 - Gas
  • 1 - Liquid Suspension
  • 1 - Dispersal Mechanism*
  • 1 - Biological Effect Controller

o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ

Cure Poison Area - B, Advanced Doctors Medicine Crafting

  • 20 - Meat
  • 20 - Inert Gas
  • 1 - Liquid Suspension
  • 1 - Dispersal Mechanism*
  • 2 - Biological Effect Controller

o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ

Cure Poison Area - C, Master Doctors Medicine Crafting

  • 25 - Domesticated Meat
  • 25 - Rethin Inert Gas
  • 2 - Liquid Suspension
  • 2 - Dispersal Mechanism*
  • 2 - Biological Effect Controller

o Charges + 66% OQ + 33% UT o Power + 66% OQ + 33% PE o Area Effect + 33% CD + 66% OQ

Enhance Poison Resist - A, Advanced Doctors Medicine Crafting

  • 9 - Organic
  • 9 - Organic
  • 9 - Inorganic
  • 9 - Inorganic
  • 1 - Solid Delivery Shell
  • 1 - Chemicale Release Duration Mechanism
  • 1 - Biological Effect Controller

o Charges + 66% OQ + 33% PE o Duration + 66% OQ + 33% PE o Power + 33% OQ + 66% UT o Unit Integrity + 60% DR + 40% OQ

Enhance Poison Resist - B, Master Doctors Medicine Crafting

  • 10 - Creature Food
  • 10 - Flora Resource
  • 10 - Inert Gas
  • 10 - Low-Grade Ore
  • 1 - Solid Delivery Shell
  • 1 - Chemicale Release Duration Mechanism
  • 2 - Biological Effect Controller

o Charges + 66% OQ + 33% PE o Duration + 66% OQ + 33% PE o Power + 33% OQ + 66% UT

Enhance Poison Resist - C, Master Doctor

  • 12 - Tatooinian Herbivore Meat
  • 12 - Beans
  • 12 - Polymer
  • 12 - Dylinium Intrusive Ore
  • 1 - Solid Delivery Shell
  • 2 - Chemicale Release Duration Mechanism
  • 2 - Biological Effect Controller

o Absorption + 66% OQ + 33% PE o Charges + 66% OQ + 33% PE o Duration + 60% DR + 40% OQ o Power + 66% OQ + 33% PE

Enhance Disease Resist - A, Advanced Doctors Medicine Crafting

  • 9 - Organic
  • 9 - Organic
  • 9 - Inorganic
  • 9 - Inorganic
  • 1 - Solid Delivery Shell
  • 1 - Chemicale Release Duration Mechanism
  • 1 - Biological Effect Controller

o Charges + 66% OQ + 33% PE o Duration + 66% OQ + 33% PE o Power + 33% OQ + 66% UT o Unit Integrity + 60% DR + 40% OQ

Enhance Disease Resist - B, Master Doctors Medicine Crafting

  • 10 - Creature Food
  • 10 - Flora Resource
  • 10 - Inert Petrochemical
  • 10 - Gemstone
  • 1 - Solid Delivery Shell
  • 1 - Chemicale Release Duration Mechanism
  • 2 - Biological Effect Controller

o Charges + 66% OQ + 33% PE o Duration + 66% OQ + 33% PE o Power + 33% OQ + 66% UT

Enhance Disease Resist - C, Master Doctor

  • 12 - Lokian Animal Bone
  • 12 - Wild Corn
  • 12 - Polymer
  • 12 - Regvis Amorphous Gemstone
  • 1 - Solid Delivery Shell
  • 2 - Chemicale Release Duration Mechanism
  • 2 - Biological Effect Controller

o Absorption + 66% OQ + 33% PE o Charges + 66% OQ + 33% PE o Duration + 60% DR + 40% OQ o Power + 66% OQ + 33% PE

Message Edited by Agent001 on 07-29-2004 08:49 PM


Are the crafting concerns the typicla ones?

I.E 66%oq 33%PE for power and Med Use, 66%oq 33%UT for charges?


For the cures, yes. The resist buffs are a bit different though:

Resist Cs are pretty much as expected:

Absorption and Power: 66%OQ, 33%PE

Duration: 40%OQ, 60%DR (just like stat buffs)

Resist B's:

Power: 33%OQ, 66%PE (yes, it's reversed)

Duration and Charges: 66%OQ, 33%PE (yes, even for charges, it's PE instead of UT)

This didn't come from an online source, sorry.

Additional note: Med use is not experimentable on resist packs.

Message Edited by Obata on 02-09-2005 06:33 PM


Quick question whats the difference between absorbtion and power?


this only applies to the "C" level resist buffs

C level resists also lower the actual amount of damage the poison does (the absoprtion part), as well as decreasing the chance of hitting (the regular power stat). B level resists only decrease the chance of getting hit, you still get 100% of the damage the poison is rated for.