Heal Mind 4 (Source)

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OK, let me express my feelings about this new "goodie" "bit of love" "bonus ability" that the DEV's gave us (the Combat Medic). Mind Heal. It sounded AWESOME before I got to use it for the first time. I was like, FINALLY I'm going to get something nobody else can do to some extent...

Result: Utter dissapointment and even anger.

Lets think about it. Doing mind heals is exactly the same thing as holding a flame thrower to your own head and firing. I wear a full suite of composite when in battle, so my focus is going to be low, meaning performing specials requiring the mind bar will do more mind damage. I'm getting hit for 430 points of mind damage each heal, AND 50 points of mind wounds IN ALL THREE MIND POOLS every time! Considering Combat Medics main pool drain for doing all our specials is the mind pool, you are basically taking yourself out of the battle by healing someone's mind. Huge mind damage and 50 wounds to all three pools to heal some shmucks mind bar is not worth it in my opinion.

The mind heal ability can not even come close to competing with eye shot or head shot, or any other mind pool targeting action. The attacker doing mind damage to your commerade is actually doing more destruction to the combat medic healing the victim than he is doing to the victim!

I would propose that the Mind Heal ability do damage and wounds to the ACTION pool(s) instead of the mind pools. Does it not make sense that if the entertainer can heal mind wounds with action damage to themselves, the same should hold true with the combat medic healing mind damage? And if the concenquences of healing another's mind pool must remain in the CM's mind bars, I would propose that it NOT do any wounding to any of these pools. The mind damage it does is a big enough hit for this action as it is. Basically a mind to mind transfer if you will.

The combat medic can NOT heal his OWN mind damage!