Image Design Stat Migration (Game Mechanics)

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Game Mechanics - Mechanics Category

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Template (Game Messages)

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Game Mechanics

For information detailing player stats, see Stats



In publish 9 Image Designers were given the sole ability to process player stat migrations. In order for a player to begin stat migration process with an image designer they must set their stats themselves using the stat migration window. Stats will not change until the image designer has confirmed the process.

After setting their stats to desired levels, they must then group with an image designer and both the player and image designer must be inside of a salon to get the image design option to be selectable during the image design session.

The stat migration option is found under the Advanced tab in the Image Design Feature Customization Window. When the image designer selects the stat migration option, a 4 minute timer will begin counting down in the time remaining until commited section of the UI. After 4 minutes the Image Designer can then press the commit button to process the stat migration. The customer player can then accept the process and their stats will then be instantly changed to their preset levels.

Note: Players CAN change their stats DURING an ID session from the ctrl-c option however they MUST make their changes and hit the 'ok' button closing their stat migration window BEFORE the image designer commits and before the player has accepted the change.


Note: Players who have wounds are not allowed to stat migrate to avoid a bug with character stats that can bring ham values below 0.

Source References

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