ShowFlyText (000001BD)

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Object Controller - ShowFlyText (000001BD)

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Struct


LONG ObjectID
SHORT STFLoc Size
A_STRING STC Location
INT Padding
A_STRING Text
INT Padding
BYTE Red
BYTE Green
BYTE Blue
BYTE Display Flag

Variable Descriptions


controllerID = 000001BD


  • ObjectID: Object which we want fly text to display over.
  • File: Name of string file without extension. EX: combat_effects
  • Text: Text to display from the file. EX: center_start_fly
  • Red Green Blue: RGB codification. each one from 0 to 255
  • Display Flag: When active the text is displayed in the players chat history

Tags


OCM This header is part of the ObjControllerMessage.

100% This packet has been completely reversed.


Example Packet

05 00			'Opperand Count 
46 5E CE 80 		'ObjController
1B 00 00 00 		'Sub-op
BD 01 00 00 		'Command Op
19 00 00 00 00 00 00 00 'Character ID
00 00 00 00 		'Spacing
19 00 00 00 00 00 00 00 'Target ID
0E 00 			'String Size
63 6F 6D 62 61 74 5F 65 66 66 65 63 74 73 'combat_effects
00 00 00 00 		'Spacing
08 00 			'String Size
68 69 74 5F 6C 6C 65 67 'hit_lleg
00 00 00 00 		'spacing
00 FF 00 		'RGB
05 'Target Display