SceneDestroyObject

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Revision as of 21:59, 27 September 2007 by Rouse (Talk | contribs) (Tags)

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Exquisite-khelpcenter.png Instructions
In order to keep all documentation the same format, please use the source to this page to begin a new packet description, the template contains all the options, simply remove what is not required and fill in the details.


Struct


BYTE uint8
SHORT uint16
INT uint32
FLOAT uint32
LONG uint64
A_STRING ASCII String
U_STRING Unicode String
C_STRING Customization String
B_STRING Byte String
{ } LIST Component
? Uncertain Values
?? Unknown Variable Name

Variable Descriptions


Opperand_Count = 3

Opcode = 4D45D504


  • Additional Descriptions go here...
  • --
  • ---
  • ----

Tags


S→C This packet originates on the server.

50% This packet has been partially reversed.


Sample Code


Insert Code Snippet Here...

Sample Packet

03 00 // priority
04 D5 45 4D // SceneDestroyObject
4F ED B0 56 0C 00 00 00 00 // object ID