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  • .... Experimentation on this line does not add any discernible effects to the item. == Item Attributes ==
    4 KB (478 words) - 20:39, 6 May 2008
  • ...100% OQ. Experimentation on this line increases the amount of uses in the item. (Note: there is no use/quantity display on these items in examination. The == Item Attributes ==
    4 KB (456 words) - 06:39, 23 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (468 words) - 14:44, 1 January 2010
  • ...mentation seems to be known up to the point of adding tertiary stats to an item. The following will be a description of the general behavior and then an ad '''I. Item Assembly and Stat Rolls'''
    12 KB (1,817 words) - 00:06, 25 December 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (456 words) - 09:10, 24 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    4 KB (400 words) - 09:20, 24 April 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    11 KB (1,523 words) - 17:59, 18 August 2009
  • |Item ID |Item Used In
    7 KB (791 words) - 23:17, 24 December 2009
  • |Item ID |Item Used In
    6 KB (737 words) - 20:59, 13 May 2008
  • |Item ID |Item Used In
    17 KB (2,145 words) - 21:30, 13 May 2008
  • * [[Looted Schematic Listing (Game Mechanics)|Looted Schematic Listing]]<br> * [[Crafted Miscellaneous Item Listing (Game Mechanics)|Crafted Miscellaneous Item Listing]]<br>
    4 KB (401 words) - 19:40, 14 June 2009
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    6 KB (805 words) - 18:00, 2 May 2008
  • Note that for these items, the following looted components may be used as replacement for their crafted counterparts. [[Janta Blood (Looted Item)|Janta Blood]], Replacement for Biological Effect Controllers<br>
    4 KB (524 words) - 00:45, 1 September 2009
  • ...l effectiveness line has up to 2 experimental properties, depending on the item. The properties depend on 20% Flavor, 50% OQ and 30% PE. == Item Attributes ==
    8 KB (908 words) - 20:55, 31 August 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (683 words) - 11:04, 6 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (751 words) - 22:42, 18 June 2010
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    6 KB (801 words) - 00:48, 23 June 2009
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (566 words) - 12:20, 6 May 2008
  • == Item Attributes == ...manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originate
    5 KB (579 words) - 22:53, 18 June 2010
  • ...OQ. Experimentation on this line does not appear to add any benefit to the item. == Item Attributes ==
    4 KB (494 words) - 13:20, 6 May 2008

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