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- 18:37, 14 June 2009 (diff | hist) . . (-96) . . Crafted Item Mechanics (Game Mechanics) (→Crafted Items)
- 18:37, 14 June 2009 (diff | hist) . . (+100) . . Crafted Item Mechanics (Game Mechanics) (→Crafted Items)
- 18:35, 14 June 2009 (diff | hist) . . (+1) . . Quest Reward Mechanics (Game Mechanics) (→Related Tags) (current)
- 18:35, 14 June 2009 (diff | hist) . . (+109) . . Quest Reward Mechanics (Game Mechanics) (→Quest Rewards)
- 18:33, 14 June 2009 (diff | hist) . . (+1) . . Quest Object Mechanics (Game Mechanics) (→Related Tags) (current)
- 18:33, 14 June 2009 (diff | hist) . . (+109) . . Quest Object Mechanics (Game Mechanics) (→Quest Mission Objects)
- 18:31, 14 June 2009 (diff | hist) . . (0) . . Item Repair Mechanics (Game Mechanics) (→Related Tags)
- 18:12, 14 June 2009 (diff | hist) . . (0) . . Item Decay Mechanics (Game Mechanics) (→Weapon Decay)
- 18:10, 14 June 2009 (diff | hist) . . (+39) . . Item Decay Mechanics (Game Mechanics) (→Weapon Decay)
- 18:09, 14 June 2009 (diff | hist) . . (+1) . . Item Decay Mechanics (Game Mechanics) (→Related Tags)
- 18:07, 14 June 2009 (diff | hist) . . (-5) . . Item Decay Mechanics (Game Mechanics) (→Decay and Condition)
- 18:06, 14 June 2009 (diff | hist) . . (+370) . . Item Decay Mechanics (Game Mechanics) (→Source References)
- 17:47, 14 June 2009 (diff | hist) . . (-7) . . Item Decay Mechanics (Game Mechanics) (→Decay and Condition)
- 17:45, 14 June 2009 (diff | hist) . . (+638) . . Item Decay Mechanics (Game Mechanics) (→Ship Component Decay)
- 17:39, 14 June 2009 (diff | hist) . . (+400) . . Item Decay Mechanics (Game Mechanics) (→Force Crystal & Krayt Dragon Pearl Decay)
- 17:35, 14 June 2009 (diff | hist) . . (+212) . . Item Repair Mechanics (Game Mechanics) (→Item Repair)
- 17:31, 14 June 2009 (diff | hist) . . (+115) . . Item Decay Mechanics (Game Mechanics) (→Weapon Decay)
- 17:29, 14 June 2009 (diff | hist) . . (+41) . . Item Decay Mechanics (Game Mechanics) (→Weapon Decay)
- 17:28, 14 June 2009 (diff | hist) . . (+24) . . Item Decay Mechanics (Game Mechanics) (→Weapon Decay)
- 17:28, 14 June 2009 (diff | hist) . . (+331) . . Item Decay Mechanics (Game Mechanics) (→Crafting Tool Decay)
- 17:26, 14 June 2009 (diff | hist) . . (-9) . . Item Decay Mechanics (Game Mechanics) (→Decay and Condition)
- 17:26, 14 June 2009 (diff | hist) . . (+77) . . Item Decay Mechanics (Game Mechanics) (→Force Crystal & Krayt Dragon Pearl Decay)
- 17:25, 14 June 2009 (diff | hist) . . (+94) . . Item Decay Mechanics (Game Mechanics) (→Weapon Decay)
- 17:24, 14 June 2009 (diff | hist) . . (+27) . . Item Decay Mechanics (Game Mechanics) (→Clothing & Armor Decay)
- 17:23, 14 June 2009 (diff | hist) . . (+219) . . Item Decay Mechanics (Game Mechanics) (→Decay and Condition)
- 17:23, 14 June 2009 (diff | hist) . . (+11) . . Item Decay Mechanics (Game Mechanics) (→Armor Decay)
- 17:23, 14 June 2009 (diff | hist) . . (-11) . . Item Decay Mechanics (Game Mechanics) (→Effects of Weapon Decay)
- 17:22, 14 June 2009 (diff | hist) . . (-11) . . Item Decay Mechanics (Game Mechanics) (→Effects of Armor Decay)
- 17:22, 14 June 2009 (diff | hist) . . (-218) . . m Item Decay Mechanics (Game Mechanics) (→Effects of Weapon Decay)
- 17:22, 14 June 2009 (diff | hist) . . (+17) . . Item Decay Mechanics (Game Mechanics) (→Effects of Weapon Decay)
- 17:19, 14 June 2009 (diff | hist) . . (+13) . . Item Decay Mechanics (Game Mechanics) (→Effects of Armor Decay)
- 17:07, 14 June 2009 (diff | hist) . . (+4) . . Item Decay Mechanics (Game Mechanics) (→Effects of Armor Decay)
- 17:06, 14 June 2009 (diff | hist) . . (-100) . . Item Decay Mechanics (Game Mechanics) (→Effects of Armor Decay)
- 17:05, 14 June 2009 (diff | hist) . . (+52) . . Item Decay Mechanics (Game Mechanics) (→Effects of Armor Decay)
- 16:59, 14 June 2009 (diff | hist) . . (-4) . . Item Decay Mechanics (Game Mechanics) (→Effects of Armor Decay)
- 16:51, 14 June 2009 (diff | hist) . . (+80) . . Item Decay Mechanics (Game Mechanics) (→Effects of Armor Decay)
- 16:50, 14 June 2009 (diff | hist) . . (+2,074) . . Item Decay Mechanics (Game Mechanics) (→Effects of Armor Decay)
- 16:33, 14 June 2009 (diff | hist) . . (+2,880) . . N Item Decay Source 7 (Source) (New page: i did some testing,,, Over charge was 3 shots per point health 2 seamed like 3.5 shots i think fractions are at work Bleed, and torso, are 5 shots Havent tried the double tap, body 3, ...) (current)
- 16:33, 14 June 2009 (diff | hist) . . (+2,922) . . N Item Decay Source 6 (Source) (New page: Ok, I had a guildmate test this, this was his data: T21 Weapon Decay 10/29/04 by Azos I fired 200 normal shots, and 100 Strafe Shot 2's to test this out tonight. The 4 weapons used were...) (current)
- 16:32, 14 June 2009 (diff | hist) . . (+3,535) . . N Item Decay Source 5 (Source) (New page: Decay vs Slicing I conducted a study to attempt to evaluate the actual decay rate increase, "supposedly" applied to a weapon that has been sliced. "At least that is the general thing I h...) (current)
- 16:32, 14 June 2009 (diff | hist) . . (+339) . . Item Decay Mechanics (Game Mechanics) (→Source References)
- 16:25, 14 June 2009 (diff | hist) . . (+34,850) . . N Item Decay Source 4 (Source) (New page: FAQ In preparation for Ithorian wearables, I've started the "FAQ revamp". This is significantly more "idiot proof" than the last version. Please let me know if I'm missing anything. Sorr...) (current)
- 16:24, 14 June 2009 (diff | hist) . . (+68) . . Item Decay Mechanics (Game Mechanics) (→Source References)
- 16:14, 14 June 2009 (diff | hist) . . (+1,138) . . N Item Repair Source 4 (Source) (New page: I just did the clothing repair experiment again. This time I used ribbed shirts since they are easier for me to make in the factory, but I don't think this should make a huge difference. I...) (current)
- 16:14, 14 June 2009 (diff | hist) . . (+2,229) . . N Item Repair Source 3 (Source) (New page: Clothing repair test 1. Ok. Last night I tried an experiment to see how clothing repair actually works because it is mentioned on these forums fairly often. I have to say that I was supri...) (current)
- 16:13, 14 June 2009 (diff | hist) . . (+202) . . Item Repair Mechanics (Game Mechanics) (→Source References)
- 16:04, 14 June 2009 (diff | hist) . . (+1,592) . . N Item Decay Source 3 (Source) (New page: While many of your ideas are sound. This entire section is just backwards. Armor works the exact opposite of how you say it does. Condition decreases based upon the mount of damage that g...) (current)
- 16:04, 14 June 2009 (diff | hist) . . (+203) . . Item Decay Mechanics (Game Mechanics) (→Source References)
- 16:03, 14 June 2009 (diff | hist) . . (+1,519) . . N Item Decay Source 2 (Source) (New page: Condition is the life of the armor. When you wear armor, and get hit, armor will deflect some of the damage. The damage that gets through the armor takes away some of your life and some of...) (current)
- 16:03, 14 June 2009 (diff | hist) . . (+33) . . Item Decay Mechanics (Game Mechanics) (→Source References)
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