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  • {{PageHeader|Profession|Combat Prowess}} ||{{Profession}}
    2 KB (275 words) - 10:52, 28 September 2008
  • {{PageHeader|Profession|Crafting Mastery}} ||{{Profession}}
    2 KB (275 words) - 11:04, 28 September 2008
  • {{PageHeader|Profession|Enhanced Reflexes}} ||{{Profession}}
    2 KB (309 words) - 11:18, 28 September 2008
  • {{PageHeader|Profession|Heightened Senses}} ||{{Profession}}
    3 KB (303 words) - 11:25, 28 September 2008
  • ...any one particular weapon style (eventually choosing to learn a specialist profession) or pursue them all.
    3 KB (414 words) - 15:51, 15 May 2010
  • ...ee weapon and thusly the center of being efficacy mods are likewise weapon/profession dependant. Each point in a profession's secondary defense modifier (counter attack, defense acuity, dodge, block)
    3 KB (414 words) - 07:39, 18 September 2007
  • ...ee weapon and thusly the center of being efficacy mods are likewise weapon/profession dependant. Each point in a profession's secondary defense modifier (counter attack, defense acuity, dodge, block)
    3 KB (414 words) - 07:41, 18 September 2007
  • ...ee weapon and thusly the center of being efficacy mods are likewise weapon/profession dependant. Each point in a profession's secondary defense modifier (counter attack, defense acuity, dodge, block)
    3 KB (413 words) - 07:42, 18 September 2007
  • ...eed. All players have this base unarmed damage regardless of their current profession choices and it is usable once they unequip all other weapons with the excep ...r base unarmed damage min + damageweapon min damage + '''damage stat''') * profession damage mod * special move damage mod * posture damage bonus * damage bonus
    3 KB (417 words) - 07:28, 18 September 2007
  • ...age. All players have this base unarmed damage regardless of their current profession choices and it is usable once they unequip all other weapons with the excep ...r base unarmed damage min + damageweapon min damage + '''damage stat''') * profession damage mod * special move damage mod * posture damage bonus * damage bonus
    6 KB (837 words) - 18:03, 28 August 2009
  • initial min damage = (weapon min damage + damage stat) * profession damage mod * special move damage mod * posture damage bonus * damage bonus initial max damage = (weapon max damage + damage stat) * profession damage mod * special move damage mod * posture damage bonus * damage bonus
    26 KB (3,617 words) - 15:04, 18 September 2007
  • ...defence against attacks that you get at various points on an Elite Combat Profession tree (eg. Pistoleer, Teras Kasi ). Jedi Padawan/regular profession hybrid with Master TKA (57 Unarmed Toughness and Melee Mitigation 3), Maste
    6 KB (775 words) - 01:10, 17 January 2008
  • ...defence against attacks that you get at various points on an Elite Combat Profession tree (eg. Pistoleer, Teras Kasi ). Jedi Padawan/regular profession hybrid with Master TKA (57 Unarmed Toughness and Melee Mitigation 3), Maste
    6 KB (773 words) - 08:21, 16 September 2007
  • ||{{Profession}} == Profession Overview ==
    2 KB (231 words) - 13:10, 17 August 2010
  • ||{{Profession}} == Profession Overview ==
    2 KB (207 words) - 19:22, 16 August 2010
  • ||{{Profession}} == Profession Overview ==
    3 KB (335 words) - 12:32, 13 August 2009
  • [[Testing - Badges - Profession|Profession]]<br>
    852 bytes (134 words) - 09:32, 2 June 2007
  • |...has mastered the Fencer profession.||Not Tested||Name||Name |...has mastered the Swordsman Profession.||Not Tested||Name||Name
    3 KB (379 words) - 10:17, 2 June 2007
  • |...has been recognized as being a tribute to their profession.||Not Tested||Name||Name
    1 KB (179 words) - 19:29, 29 January 2011
  • `profession` varchar(45) character set latin1 NOT NULL,
    997 bytes (113 words) - 00:27, 15 June 2007

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