Warcry1 Source1

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Revision as of 08:23, 22 August 2007 by Ready (Talk | contribs) (New page: I agree. I also think there should be a timer applied: 2. IF you received a warcry delay, you should not be able to receive another for 90 seconds. I would have suggested 60 seconds but...)

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I agree.

I also think there should be a timer applied:

2. IF you received a warcry delay, you should not be able to receive another for 90 seconds. I would have suggested 60 seconds but warcry2 having 1/3 of that 60 second window is overwhelming so 90 would make more sense.

It's actually a 30 second timer by design. 20/30 seconds is pretty intense, but it's how they intentionally did it.

I'd be a fan of being able to use non-combat skills (healing, FR, stuff like that) while warcried though.