Combat Medic (Game Mechanics)

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Game Documentation - Combat Medic Mechanics

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Mechanics This document is about game mechanics.

Combat Medic This document is related to the Combat Medic Profession.

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Q: How do I read the stats on a poison/disease/stim pack? What does it all mean?

A:- Potency: Chances of poison/disease 'sticking', or effectively being applied

- Duration: Length of time the effect will last, measured in seconds

- Range: Base Distance in meters

- Charges: Number of uses

- Area of effect: Radius of effect for the AoE(from target)

- Combat Medicine Use: Required Combat Medicine Use to apply the med

- Effectiveness: Base Damage/Wound


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Skill Modifiers

Combat Medic Effectiveness
Combat Medicine Assembly
Combat Medicine Experimentation
Combat Medicine Use
Healing Range
Ranged Injury Treatment Speed

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Ability List

Command CRC Ability Details %
applydisease AF5E4D90 Apply Disease (Ability)
applypoison E08596DB Apply Poison (Ability)
healmind DFAC57EE Heal Mind (Ability)


registerwithlocation BC150016 Register Location with Planetary Map (Ability)