Register Location with Planetary Map (Ability)

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Ability - Register Location with Planetary Map

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Description

Provided the appropriate skill-set for the venue, this command allows the user to register with an inactive planetary map location marking it as active ("manned").

Command: /registerWithLocation
CommandQueue Entry: registerwithlocation (BC150016)

Related Tags

25% This document has been partially completed.

Ability This document relates to Player Abilities.

Dancer This document is related to the Dancer Profession.

Doctor This document is related to the Doctor Profession.

Musician This document is related to the Musician Profession.

Overview

The /registerWithLocation (or /register) command allows dancers, doctors and musicians to register with an inactive location on the planetary map, and have it show as active, or ‘manned’. Players can register with a location by typing /registerWithLocation while inside the structure. Once the last person who has registered with a location leaves the structure, the system will set the location to inactive.


Doctors, Dancers and Musicians can register at an appropriate location, and show that the location is manned, and that someone is on duty.

Doctors (novice and above) can register at:


Musicians & Dancers can register at:



To view the status of a location, open up your Planetary Map. (Ctrl-V) On the right hand side, click on the folder for the type of location you want to visit (Cantina, Hotel, Medical Center or Theater) On the expanded list of locations, you will notice a sun or moon symbol next to the name of the location. The sun symbol means that at least one player has registered there, and is available or ‘on duty’. The moon symbol means that no one has currently registered at that location.

Notes

I have also hear rumors that you gain a healing bonus by registering with a medical center (even a 25% bonus in a detachment HQ), but I have not confirmed this.


Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0