Center of Being (Ability)

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Ability - Center Of Being

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Description

This command will cause your character to focus on avoiding combat blows. This will only apply when you are wielding a melee weapon.

Command: /centerOfBeing


CommandQueue Entry: Centerofbeing (5997AC66)

Related Tags

Ability This document relates to Player Abilities.

Brawler This document is related to the Brawler Profession.

Ability Breakdown & Details

Center of Being Increases the chances of performing evade, block or counterattack and only works when equipping melee weapons. Center of being is affected by the skill modifiers center of being efficacy and duration. Each melee profession has its own set of mods that apply only to them. The effect of center of being efficacy determines the chance of the center of being triggering a defensive effect such as block/evade/dodge/counterattack. Efficacy mods act just like their profession based mods in that +10 polearm efficacy relates to +10 block. A pikeman gets +115 efficacy and has a block of 115. This means that with COB running the pikeman effectively doubles the chance of the block ability going off. Each point in center of being duration raises the length of time with the center of being effect. Every point equals 1 second added to the center of being timer.


Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message
center_start /string/en/ combat_effects.stf You focus your thoughts on self preservation.
center_stop /string/en/ combat_effects.stf Your thoughts drift away from self preservation.
already_centered /string/en/ combat_effects.stf You are already focusing on defense with this weapon.

SUI Prompt

ID Path Filename Trigger Window Title Window Description Button1 Label Button2 Label Button3 Label
1 /path/goes/here filename.stf Internal SUI label SUI Window Description SUI Window Label SUI Button Label SUI Button Label SUI Button Label


Combat Chat Spam

ID Path Filename Trigger Message Other Player's Message

ID Value

/path/goes/here/

filename.stf

internal_command_string

System Message Text

test

Fly Text

ID Path Filename Trigger Message


center_start_fly /string/en/ cbt_spam.stf +Centered+
center_stop_fly /string/en/ cbt_spam.stf -Center-

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Source1 somelink1 Source1
Source2 somelink2 Source2

Ability HAM Costs

Modifier Value
Health Cost 45
Action Cost 90
Mind Cost 135
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0