Difference between revisions of "Confidence Cloth (Schematic)"

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(New page: {{PagesWithMissingImages}} {{PageCleanup}} {{PageHeader|Schematic|Confidence Cloth}} {| border="0" width="90%" cellpadding=6 |- |valign=top| ==Details== {{CraftingSpec|Confidence Cl...)
 
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==Details==
 
==Details==
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{{CraftingSpec|Confidence Cloth|Microcapsules impregnated in fabric release psychoactive chemicals in the presence of the wearer's stress hormones. The chemicals slightly increase the wearer's confidence and aggression, supposedly improving the ability to intimidate opponents. Critics charge that this effect is almost entirely psychological. Illegal on certain puritanical Core Worlds.
  
 
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'''(Field Wear made using this component gets a bonus to the Warcry & Intimidation skill modifiers.)|18|Requires Specialized Crafting Tool|1|100|105|Bio-Engineer Crafting|Tissues|Tissue Component|Tissue Engineering I}}
 
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{{CraftingSpec|Confidence Cloth|Schematic Description|18|Requires Specialized Crafting Tool|1|100|Schematic Practiced XP|Bio-Engineer Crafting|Tissues}}
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== Schematic ==
 
== Schematic ==
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|{{CraftingSlot|res_meat.png|Strengthening Compound|Herbivore Meat|20}}
 
|{{CraftingSlot|res_meat.png|Strengthening Compound|Herbivore Meat|20}}
 
|-
 
|-
|{{CraftingSlot|res_flora_resources.png|Heat Resistant Compound|Fungi|10}}
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|{{CraftingSlot|res_seeds.png|Heat Resistant Compound|Fungi|10}}
 
|}
 
|}
  
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{|align="center"
 
{|align="center"
 
|-
 
|-
||{{D25%}}
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||{{D75%}}
 
|-
 
|-
 
||{{ProfessionTagOther|Bio-Engineer}}
 
||{{ProfessionTagOther|Bio-Engineer}}
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|ExpSubProperty01 = Mod Five
 
|ExpSubProperty01 = Mod Five
 
|attribute01a    = Flavor
 
|attribute01a    = Flavor
|value01a        = 20%
+
|value01a        = 33%
 
|attribute01b    = Overall quality
 
|attribute01b    = Overall quality
|value01b        = 50%
+
|value01b        = 33%
 
|attribute01c    = Potential Energy
 
|attribute01c    = Potential Energy
|value01c        = 30%
+
|value01c        = 33%
 
|ExpSubProperty02 = Mod Four
 
|ExpSubProperty02 = Mod Four
 
|attribute02a    = Flavor
 
|attribute02a    = Flavor
|value02a        = 20%
+
|value02a        = 33%
 
|attribute02b    = Overall quality
 
|attribute02b    = Overall quality
|value02b        = 50%
+
|value02b        = 33%
 
|attribute02c    = Potential Energy
 
|attribute02c    = Potential Energy
|value02c        = 30%
+
|value02c        = 33%
 
}}
 
}}
 
|}
 
|}
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== Schematic Image 1 (Ingredients) ==
 
== Schematic Image 1 (Ingredients) ==
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 +
NOTE: Patch 3 removed durability from tissue schematics.
 
{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:ConfidenceCloth-Schematic-CU.jpg|200px]]
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||[[Image:ConfidenceClothSchem.jpg|200px]]
 
|}
 
|}
 
|valign=top|
 
|valign=top|
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{| align="center"
 
{| align="center"
 
|-
 
|-
||[[Image:SchematicImageName(Pic3).jpg|200px]]
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||[[Image:ConfidenceClothSWGC.jpg|200px]]
 
|}
 
|}
 
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==Source References==
 
==Source References==
 
{{SourceReferences
 
{{SourceReferences
| SourcePage01 =  
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| SourcePage01 = 1
| OriginalPageLink01 =  
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| OriginalPageLink01 = http://swg.allakhazam.com/db/abilities.html?swgability=1007
| SourcePage02 =  
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| SourcePage02 = 2
| OriginalPageLink02 =  
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| OriginalPageLink02 = http://wiki2.swganh.org/index.php/Publish_3_Notes:_8_October_03#Professions
 
| SourcePage03 =  
 
| SourcePage03 =  
 
| OriginalPageLink03 =  
 
| OriginalPageLink03 =  

Latest revision as of 11:06, 30 May 2010





Schematic - Confidence Cloth

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Details

Name: Confidence Cloth
Data: Microcapsules impregnated in fabric release psychoactive chemicals in the presence of the wearer's stress hormones. The chemicals slightly increase the wearer's confidence and aggression, supposedly improving the ability to intimidate opponents. Critics charge that this effect is almost entirely psychological. Illegal on certain puritanical Core Worlds.

(Field Wear made using this component gets a bonus to the Warcry & Intimidation skill modifiers.)

Complexity: 18
Required Tool: Requires Specialized Crafting Tool
Schematic Data Size: 1
Granted XP: 100
Practice XP: 105
XP Type: Bio-Engineer Crafting
Crafting Tool Tab: Tissues
Item Category: Tissue Component
Skill Required: Tissue Engineering I


Schematic

Res creature food.png
Protein Base
Creature Food 20
Res meat.png
Strengthening Compound
Herbivore Meat 20
Res seeds.png
Heat Resistant Compound
Fungi 10

Related Tags

75% This document is nearing completion.

Bio-Engineer This document is related to the Bio-Engineer Profession.

Schematic This document relates to a schematic.


Completion Key

Mark the completion status based upon the following criteria:

1. 0% if text only or nothing at all.

2. 25% if there is text plus: schematic pic, or 2nd source, or item pic only

3. 50% if any 2 of these are present: Schematic pic, 2nd Source, Item Pic, text.

4. 75% if 1 schematic pic, 1 item pic and text

5. 100% if 1 schematic pic , 2nd Source, Item Pic, and Text.

Experimental Properties



Experimental Effectiveness
Mod Five
Flavor 33%
Overall quality 33%
Potential Energy 33%
Mod Four
Flavor 33%
Overall quality 33%
Potential Energy 33%

Schematic Image 1 (Ingredients)

NOTE: Patch 3 removed durability from tissue schematics.

ConfidenceClothSchem.jpg

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

ConfidenceClothSWGC.jpg

Item Image 1

200px

Item Image 2

200px

Source References

Source Source in Context
1 http://swg.allakhazam.com/db/abilities.html?swgability=1007
2 http://wiki2.swganh.org/index.php/Publish_3_Notes:_8_October_03#Professions