Difference between revisions of "Creature Handler (Game Mechanics)"

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New info from the Creature Handler Designer: emote-triggered pet animations!
 
 
You can:
 
/pet, /reassure, /nuzzle or /hug a pet and it will either perform a "happy" animation, or it will sit, or it will lie down.
 
 
Some pets have a "sit trick" or two. Telling a pet to do trick1 or trick2 while it is sitting will make it do the sit-trick instead, if it has one.
 
 
You can /bonk, /whap, /scold, /bad or /slap a pet and it will perform an "ashamed" animation.
 
 
You can /pointat or /tap a pet to make it perform the 'alert' animation.
 
 
Using /summon or /beckon on a pet will either make it look confused, or will make it follow you.
 
  
  

Revision as of 09:58, 21 February 2009

Game Documentation - Creature Handler Mechanics

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Mechanics This document is about game mechanics.

Creature Handler This document is related to the Creature Handler Profession.


Creature Handler Messages


Pets

Mounts

Certain types of pets can be trained as "mounts," which will allow the pet's owner to ride around on it. Normal mount walking speed is faster than a player's running speed, and the mount equivalent of burst run (called "gallop") is faster than a player's burst run (and tends to last longer).

You can't make just any pet into a mount, however. At this time, the only creatures that can be mounted are: Dewbacks (Tatooine), Bantha (Tatooine), Cu Pa's (Tatooine), Bols (Dantooine), Kaadu (Naboo), Carrion Spats (Corellia), Falumpasets (Naboo), Humbabas (Corellia/Talus), and Brackasets (Dathomir).

All variants of a mountable species will work (i.e. dewbacks, lesser dewbacks, mountain dewbacks). Entirely different species that are similar in appearance will NOT work (i.e. NOT bagerasets, bolmas, mawgax, etc).

Anyone can own and use a mount (if they have enough skill to control it as a pet), but only a Creature Handler can teach it the "Mount" command. Non-CHs are limited to creature pets CL 10 and below, but fortunately each currently mountable species has such a variant in the wild (lesser dewbacks, lesser plains bols, motley kaadu, carrion spats, plodding falumpasets, and lowland brackasets).

A pet has to reach a certain size (which varies by creature) before the Train As Mount command becomes available in its training menu. In most cases this will be around 50-75% of its total adult growth, though some of the larger variants (like giant carrion spats and savage humbabas) may be mountable much sooner. Giant carrion spats in particular can be made into mounts immediately after taming, making them a popular choice among Creature Handler salesmen. When a giant carrion spat reaches a certain size, it can even become too large to be used as a mount. When this happens, the owner will receive a one time pop-up box asking if he wishes to stop its growth, or no longer have it function as a mount. This is your only chance to decide, so make sure you choose carefully.

You can climb aboard a mount by choosing "Climb On Mount" from its radial menu, or targeting it and typing /mount. You can dismount by choose "Dismount" from the creature's radial menu, or typing /dismount. You can still engage in combat while mounted, but you will be unable to use any of your special profession moves. In addition to being limited to default attacks, your mount will drastically slow down to prevent you from attacking while keeping out of your target's range (a.k.a. "kiting").

While mounted, you can give your mount a momentary boost of speed by typing /gallop. You cannot attack while galloping, but you can still be attacked. Since you cannot attack, however, the normal speed restriction while in combat is not in effect (making this a handy way to escape from tight situations). After a few moments your mount will become "winded" and return to its normal running speed while it rests (just as with a player's burst run ability). You can end the gallop earlier by using the /gallopstop command (for example, if you are already galloping and wish to stop to engage in combat).

Enrage Pet: Makes your pet go berserk and adds 75 to their min and max damage for 60 seconds.

Transfer: Transfers Ownership of pet to the person you have targeted. Only works on Other Creature Handlers.

Embolden: This is a 60 second buff for 15% of the creatures Health Action and Mind (primary and secondaries) which cannot be repeated more often than once per 5 minutes (per pet)





Creature Handler XP and Advancement


There are four ways to gain Creature Handler XP: successfully taming a baby, teaching a new command to a pet, teaching a pet its name, and having your pet contribute to the death of an NPC or creature.


To gain experience through combat you need to kill something that's powerful enough to be a challenge to your pet (not necessarily to you) to get decent amounts of XP this way. If the target's CL is less than half that of your pet, you'll get 1 XP from the victory. To get experience, the pet must simply get a hit in on the target. The pet owner can finish off the target and receive the creature handling experience upon the target's death.

Special notes about non-adult pets:

For purposes of determining xp only, the creature's level will be considered to be no less than half of the creature's adult level. e.g. Adult gurrecks are considered to be CL 50. A baby gurreck will be considered to be level 25 minimum, which will eventually increase as the pet grows until it has reached its adult level. This means that a gurreck pet must attack creatures higher Challenge level than 25 in order to not receive 1 point of experience.


If you start using two pets at once, it's important to note that your XP per kill will be divided by the current number of active pets so if you were getting 1000 experience with one pet out, you will only get 500 if you have 2.





Sources

Source Source in Context
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Source 2 Source 2
Source 3 Source 3
Source 4 Source 4
Source 5 Source 5
Source 6 Source 6
Source 7 Source 7
Source 8 Source 8
Source 9 Source 9
Source 10 http://swgforums.swganh.org/viewtopic.php?search_id=1830557886&t=173709


Skill Modifiers

Additional Pet
Max level of pets
Stored Pets
Taming Vicious Creatures
Taming Wild Creatures

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Ability List

Command CRC Ability Details %
emboldenpets 58F5818C Embolden Pets (Ability)
enragepets DEA1F466 Enrage Pets (Ability)
tame 03F6DC90 Tame (Ability)
Pet Command: Ranged Attack (Ability)
Pet Command: Special Attack One (Ability)
Pet Command: Special Attack Two (Ability)
Pet Command: Attack (Ability)
Pet Command: Follow (Ability)
Pet Command: Follow Other (Ability)
Pet Command: Formations (Ability)
Pet Command: Friend (Ability)
Pet Command: Group (Ability)
Pet Command: Guard (Ability)
Pet Command: Patrol (Ability)
Pet Command: Stay (Ability)
Pet Command: Store (Ability)
Pet Command: Transfer (Ability)
Pet Command: Trick1 (Ability)
Pet Command: Trick2 (Ability)
Train Mount (Ability)