Creature Handler (Game Mechanics)

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Game Documentation - Creature Handler Mechanics

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Mechanics This document is about game mechanics.

Creature Handler This document is related to the Creature Handler Profession.


System Messages

Radial Menus


Creature Handler XP and Advancement


There are four ways to gain Creature Handler XP: successfully taming a baby, teaching a new command to a pet, teaching a pet its name, and having your pet contribute to the death of an NPC or creature.


To gain experience through combat you need to kill something that's powerful enough to be a challenge to your pet (not necessarily to you) to get decent amounts of XP this way. If the target's CL is less than half that of your pet, you'll get 1 XP from the victory. To get experience, the pet must simply get a hit in on the target. The pet owner can finish off the target and receive the creature handling experience upon the target's death.

Special notes about non-adult pets:

For purposes of determining xp only, the creature's level will be considered to be no less than half of the creature's adult level. e.g. Adult gurrecks are considered to be CL 50. A baby gurreck will be considered to be level 25 minimum, which will eventually increase as the pet grows until it has reached its adult level. This means that a gurreck pet must attack creatures higher Challenge level than 25 in order to not receive 1 point of experience.


If you start using two pets at once, it's important to note that your XP per kill will be divided by the current number of active pets so if you were getting 1000 experience with one pet out, you will only get 500 if you have 2.





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Source 10 http://swgforums.swganh.org/viewtopic.php?search_id=1830557886&t=173709


Skill Modifiers

Additional Pet
Max level of pets
Stored Pets
Taming Vicious Creatures
Taming Wild Creatures

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Ability List

Command CRC Ability Details %
emboldenpets 58F5818C Embolden Pets (Ability)
enragepets DEA1F466 Enrage Pets (Ability)
tame 03F6DC90 Tame (Ability)
Pet Command: Ranged Attack (Ability)
Pet Command: Special Attack One (Ability)
Pet Command: Special Attack Two (Ability)
Pet Command: Attack (Ability)
Pet Command: Follow (Ability)
Pet Command: Follow Other (Ability)
Pet Command: Formations (Ability)
Pet Command: Friend (Ability)
Pet Command: Group (Ability)
Pet Command: Guard (Ability)
Pet Command: Patrol (Ability)
Pet Command: Stay (Ability)
Pet Command: Store (Ability)
Pet Command: Transfer (Ability)
Pet Command: Trick1 (Ability)
Pet Command: Trick2 (Ability)
Train Mount (Ability)