Difference between revisions of "Cure Poison (Ability)"

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(Ability Breakdown & Details)
(Ability Breakdown & Details)
 
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* [[Cure Poison Effectiveness (Game Mechanics)|Cure Poison Effectiveness]]
 
  
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== Area of Effect Cure Poison ==
  
{| border="0" width="100%" cellpadding=6
 
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|valign=top|
 
  
==Ability Flow==
 
{| align="center"
 
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        rankdir = LR;
 
        node [shape=record, width=.2, height=.2];
 
        node [width=1];
 
        node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
 
  
fontcolor="#929292", URL="Test101"];
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Area of effect cures emanate a radius from the doctor to cure all friendly targets within that radius. The radius is determined by the radius attribute on the cure packs.
        node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
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fontcolor="#458CAF", URL="Test102"];
 
        node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
 
  
fontcolor="#458CAF", URL="Test101"];
 
        node1 -> node2:w [color="#929292"];
 
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==System Messages==
 
  
==SUI Prompt==
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== Using Cure Poison ==
  
==Combat Chat Spam==
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There are several ways to use the cure poison ability:
  
==Fly Text==
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'''Command line options'''
  
==Formula(s)==
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* /curepoison (no paramater) - Using this command will cure poison on the current target
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* /curepoison self - Using this command will cure poison on the player
  
<br>
 
<br>
 
<br>
 
  
  
  
Area Cure would heal a dot tick at the rate of
 
  
'''new tick damage = dot tick damage - Cure effectiveness'''
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'''Poison Cure Radial Menu Options'''
  
if new tick damage reaches 0 then the dot is cured.  
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* Select the "Use" radial menu
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* Choose from the Use Item on Self and Use Item on Target options.  
  
  
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'''Toolbar Options'''
  
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* Place poison cure on toolbar and press corresponding button while having target in reticle
  
  
'''Single Cure'''
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'''From Inventory'''
  
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* Double click on poison cure in inventory while having target in reticle
  
  
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{| border="0" width="100%" cellpadding=6
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|-
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|valign=top|
  
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==Ability Flow==
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== System Messages==
  
  
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* [[Cure Poison System Messages (Game Messages)|Cure Poison]]
  
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==SUI Prompt==
  
The amount of poison/disease tick a doctor can cure =
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==Combat Chat Spam==
  
'''[ cure effectiveness ] x ( 1 + ( ( wound heal mod + BE clothes + food ) / 100 ) )'''
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==Fly Text==
  
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==Formula(s)==
  
 
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* [[Injury Treatment Speed (Game Mechanics)|Injury Treatment Speed]]
 
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* [[Cure Poison Effectiveness (Game Mechanics)|Cure Poison Effectiveness]]
 
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                                      '''Injury Treatment Speed'''
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1.  This needs a formula but I think the formula for injury treatment speed goes like this:
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<pre>
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speed = ( ( 100-foodbuff)/100 ) x  ( ( 100 -  InjuryTreatmentSpeed  ) /100 ) x base healing speed
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</pre>
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Where base healing speed = 10 seconds
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Where foodbuff = value of the foods used
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example:
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Ruby Bliel = .25
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or Havla =  .75 or even 100 if its 100+ as each point in these foods counts as a percentage reduction in the current healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100.
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If the final value for Speed is less than 4 then speed is set to 4, as 4 seconds is the absolute minimum for injury healing actions.
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==Source References==
 
==Source References==
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Latest revision as of 09:21, 9 September 2009

Ability - Cure Poison

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

/curepoison <target>: This command enables you to cure poison from a target, if you have the appropriate medical equipment.

Command: /curePoison
CommandQueue Entry: curepoison (1754A3E5)

Related Tags

50% This document has been partially completed.

Ability This document relates to Player Abilities.

Doctor This document is related to the Doctor Profession.

Ability Breakdown & Details

Cure poison ability allows for the player to be able to use single and area of effect type cures to heal themselves,players and pets from poisons. These skills have a range of 6m and are on the treat injury speed modifier.


Area of Effect Cure Poison

Area of effect cures emanate a radius from the doctor to cure all friendly targets within that radius. The radius is determined by the radius attribute on the cure packs.


Using Cure Poison

There are several ways to use the cure poison ability:

Command line options

  • /curepoison (no paramater) - Using this command will cure poison on the current target
  • /curepoison self - Using this command will cure poison on the player



Poison Cure Radial Menu Options

  • Select the "Use" radial menu
  • Choose from the Use Item on Self and Use Item on Target options.


Toolbar Options

  • Place poison cure on toolbar and press corresponding button while having target in reticle


From Inventory

  • Double click on poison cure in inventory while having target in reticle


Ability Flow

System Messages

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

Source References

Source Source in Context
Source 1 http://soe.lithium.com/swg/board/message?board.id=doctor&message.id=80495&query.id=56790#M80495
Source 2 http://swgforums.swganh.org/viewtopic.php?search_id=1653663407&t=190936
Source 3 http://swgforums.swganh.org/viewtopic.php?search_id=120888414&t=131099
Source 4 http://swgforums.swganh.org/viewtopic.php?search_id=120888414&t=131097
Source 5 Source 5
Source 6 Source 6
Source 7 Source 7
Source 8 Source 8
Source 9 Source 9
Source 10 Source 10
Source 11 Source 11
Source 12 Source 12
Source 13 Source 13
Source 14 Source 14
Source 15 Source 15
Source 16 Source 16
Source 17 Source 17
Source 18 Source 18
Source 19 Source 19
Source 20 Source 20
Source 21 Source 21

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 10