Difference between revisions of "DNA Sampling Events (Game Mechanics)"

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Contains the actual details for how the game feature works - can make this into sub categories as necessary.
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Several events can occuring during a dna sampling attempt:
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* Player succeeds in getting a dna sample and nothing happens.
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* Player succeeds in getting a dna sample and the mob aggroes.
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* Player succeeds in getting a dna sample and the mob dies.
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* Player fails to get a sample and nothing happens.
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* Player fails to get a sample and the mob aggroes.
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Note: Once an animal aggroes from dna sample the chance of it aggroing again is increased.
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Note: If a creature dies while sampling, players CANNOT extract resources from it. The radial option is removed from slain sampled creatures.
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NOte: If a player's inventory is full when attempting to sample, the sample event will always fail.
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Players cannot sample from the following:
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* Adult Creatures in combat
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* Baby creatures
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* Humanoids
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* Dead Creatures
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* Inanimate objects
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* Pets
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Targets that may be sampled include:
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* Adult Creatures
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* Trash
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* Pet Deeds
  
 
==Source References==
 
==Source References==

Revision as of 21:42, 30 August 2009




Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

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Mechanics This document is about game mechanics.

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  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.


Game Mechanics

Several events can occuring during a dna sampling attempt:

  • Player succeeds in getting a dna sample and nothing happens.
  • Player succeeds in getting a dna sample and the mob aggroes.
  • Player succeeds in getting a dna sample and the mob dies.
  • Player fails to get a sample and nothing happens.
  • Player fails to get a sample and the mob aggroes.

Note: Once an animal aggroes from dna sample the chance of it aggroing again is increased.

Note: If a creature dies while sampling, players CANNOT extract resources from it. The radial option is removed from slain sampled creatures.

NOte: If a player's inventory is full when attempting to sample, the sample event will always fail.

Players cannot sample from the following:

  • Adult Creatures in combat
  • Baby creatures
  • Humanoids
  • Dead Creatures
  • Inanimate objects
  • Pets

Targets that may be sampled include:

  • Adult Creatures
  • Trash
  • Pet Deeds

Source References

Source Source in Context