Difference between revisions of "Dot Application Chance (Game Mechanics)"

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(Game Mechanics)
(Resistance Sources include:)
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'''Skill Attachments'''
 
'''Skill Attachments'''
  
 
+
* Bleeding Resistance
 +
* Combat Bleeding Defense
 +
* Poison Resistance
 +
* Disease Resistance
 +
* Fire Resistance
  
 
'''Food & Drink'''
 
'''Food & Drink'''

Revision as of 10:28, 10 September 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Description

Template (Game Messages)

Related Tags

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Mechanics This document is about game mechanics.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.


Game Mechanics

chance of application success = ( ( resistance / dot potency ) / 1.75 ) x 100



Resistance: Sum total of all stackable resistance sources
Dot Potency: Potency value on a weapon, skill, disease pack, and poison pack

Resistance Sources include:

Skill Attachments

  • Bleeding Resistance
  • Combat Bleeding Defense
  • Poison Resistance
  • Disease Resistance
  • Fire Resistance

Food & Drink


Resistance Buffs

Source References

Source Source in Context