Difference between revisions of "MSCO06"

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(BaseLine Struct)
 
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<pre>
 
<pre>
SHORT: ObjOpperandCount (6)
+
SHORT: OpperandCount
FLOAT: SchemComplexity
+
INT: ServerID
SHORT: ? perhaps string or list-
+
CSTRING: CustomizationString
ASTRING: tangible object iff
+
ASTRING: CustomizationModel
INT:         crc schematic
+
INT: prototypeCRC
BYTE:           ??? must be > 0 to open the second craft screen
+
BYTE: ActiveFlag
BYTE:           Monitors the slots filled
+
BYTE: SlotCount
 
</pre>
 
</pre>
  
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<pre>
 
<pre>
00
+
SHORT: UpdateCount
FLOAT: SchemComplexity
+
SHORT: UpdateType
 +
{
 +
  00:
 +
    INT: ServerID
 +
  01:
 +
    CSTRING: CustomizationString
 +
  02:
 +
    ASTRING: CustomizationModel
 +
  03:
 +
    INT: prototypeCRC
 +
  04:
 +
    BYTE: ActiveFlag
 +
  05:
 +
    BYTE: SlotCount
 +
}
 +
</pre>
  
01
+
|valign=top|
SHORT: ? perhaps string or list-
+
  
02
+
===Variable Descriptions===
ASTRING: tangible object iff
+
----
  
03
+
Obj_OperandCount = 6
INT:         crc schematic
+
  
04
+
CustomizationString:
BYTE:           ??? must be > 0 to open the second craft screen
+
The Customization string made from the customization values in the item customization phase.
 +
Null on default.
  
05
+
CustomizationModel:
BYTE:           Monitors the slots filled
+
The string of the object template iff ("directory/file.iff") used to customize the model
</pre>
+
appearence. NULL on default.
  
|valign=top|
+
prototypeCRC:
 +
The CRC of the Item that is the prototype for this schematic. Model will be overwritten by
 +
CustomizationModel.
  
===Variable Descriptions===
+
ActiveFlag:
----
+
Set to 1 for schematics that are being crafted or are being run in a factory (that is set to active).
 +
0 for idle in datapad or data container or inactive factory.
 +
 
 +
SlotCount:
 +
During Crafting:
 +
Initialize to 0.
 +
Incremented by 1 for each slot that is filled, and by 1 for each slot that is emptied.
 +
It does not effect crafting stages.
 +
Factories:
 +
Inactive schematics have this set to 0.
 +
Active schematics  have this set to # of used slots.
 +
Datapad:
 +
Has these set to 0.
  
Obj_OperandCount =
 
 
----
 
----
  

Latest revision as of 17:32, 11 September 2011

Baseline - MSCO 06

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MSCO Packet Type QuickNav
MSCO03 - MSCO06 - MSCO07 - MSCO08 - MSCO09


BaseLine Struct


SHORT:		OpperandCount
INT:		ServerID
CSTRING:	CustomizationString
ASTRING:	CustomizationModel
INT:		prototypeCRC
BYTE:		ActiveFlag
BYTE:		SlotCount

Deltas Struct


There's one delta I'm aware of that is sent after a slot has been filled. In NGE the var 6 (byte) is filled with the amount of filled slots. In precu it is var 5

SHORT:			UpdateCount
SHORT:			UpdateType
{
  00:
    INT:		ServerID
  01:
    CSTRING:		CustomizationString
  02:
    ASTRING:		CustomizationModel
  03:
    INT:		prototypeCRC
  04:
    BYTE:		ActiveFlag
  05:
    BYTE:		SlotCount 
}

Variable Descriptions


Obj_OperandCount = 6

CustomizationString: The Customization string made from the customization values in the item customization phase. Null on default.

CustomizationModel: The string of the object template iff ("directory/file.iff") used to customize the model appearence. NULL on default.

prototypeCRC: The CRC of the Item that is the prototype for this schematic. Model will be overwritten by CustomizationModel.

ActiveFlag: Set to 1 for schematics that are being crafted or are being run in a factory (that is set to active). 0 for idle in datapad or data container or inactive factory.

SlotCount: During Crafting: Initialize to 0. Incremented by 1 for each slot that is filled, and by 1 for each slot that is emptied. It does not effect crafting stages. Factories: Inactive schematics have this set to 0. Active schematics have this set to # of used slots. Datapad: Has these set to 0.


Tags


50% This packet has been partially reversed.

Sample Packet(NGE)


05 00 
0C 5F A7 68             // BaselinesMessage
24 2A FA 04 0F 00 00 00 // ID
4F 43 53 4D 06          // OCSM 6
18 00 00 00 
07 00 6E 00 
00 00 00 00 
00 00 00 00 
00 00 00 00 
00 00 
8B 3C 1D F1 
00 00 19