Difference between revisions of "Portal:SWGANH Architecture"

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(System Overview)
(System Overview)
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=System Overview=
 
=System Overview=
  
'''Clients:''' Self explanatory.  The SWG client application.
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'''Clients:''' - Self explanatory.  The SWG client application.
  
'''Database Server:''' Responsible for storage and retrieval of all server data.
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'''Database Server''' - Responsible for storage and retrieval of all server data.
  
'''[[LoginServer (Architecture)|Login Server]]''' Responsible for initial contact and authentication of clients, world selection/status, and character creation.
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'''[[LoginServer (Architecture)|Login Server]]''' - Responsible for initial contact and authentication of clients, world selection/status, and character creation.
  
'''[[ConnectionServer (Architecture)|Connection Server]]''' Responsible for handling all client connections to the game worlds.  Also handles packet validation and global chat.
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'''[[ConnectionServer (Architecture)|Connection Server]]''' - Responsible for handling all client connections to the game worlds.  Also handles packet validation and global chat.
  
'''[[Zone (Architecture)|Zone Server]]''' Responsible for chat handling, dynamic object updating of clients, and all game mechanics.
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'''[[ZoneSerevr(Architecture)|Zone Server]]''' - Responsible for chat handling, dynamic object updating of clients, and all game mechanics.
  
'''Control Center:''' Responsible for server updating and maintenance.
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'''Control Center:''' - Responsible for server updating and maintenance.
  
'''Launcher:''' Responsible for server selection and launching of the client.
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'''Launcher:''' - Responsible for server selection and launching of the client.

Revision as of 02:20, 27 December 2006

Welcome to SWGANH System Architecture Portal

Help & Support
Admin Server
Chat Server
Connection Server


Login Server
Zone Server

General Architecture Diagram

General Architecture Diagram
SWGANHArchitecture.jpg

System Overview

Clients: - Self explanatory. The SWG client application.

Database Server - Responsible for storage and retrieval of all server data.

Login Server - Responsible for initial contact and authentication of clients, world selection/status, and character creation.

Connection Server - Responsible for handling all client connections to the game worlds. Also handles packet validation and global chat.

Zone Server - Responsible for chat handling, dynamic object updating of clients, and all game mechanics.

Control Center: - Responsible for server updating and maintenance.

Launcher: - Responsible for server selection and launching of the client.