Difference between revisions of "Sample DNA (Ability)"

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(Ability Breakdown & Details)
(Ability Breakdown & Details)
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How do I sample DNA?
 
How do I sample DNA?
You have to be within 15m of your target and hit your /sampledna macro. Your target must be a creature, must not be in combat, and not leave your 15m range before the process is completed.  
+
 
 +
You cannot sample babies, pets, humanoid types (ie, the Nightsisters), dead critters, or creatures (in general) which are greater than CL75) You have to be within 15m of your target and hit your /sampledna macro. Your target must be a creature, must not be in combat, and not leave your 15m range for 10 seconds before the process is completed.
 +
 
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At this point one of several things happen. 1. You get a dna sample and nothing happens. 2. You get a dna sample and the mob aggroes. 3. you dont get a sample and nothing happens. 4 You dont get a sample and the mob aggroes. Once an animal aggroes from dna sample the chance of it aggroing again is increased.  
  
  
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This is an approximation of the highest CL at each skill level
 
This is an approximation of the highest CL at each skill level
  
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<pre>
 
Novice BE -> CL 14 (i updated from 12 in accordance to user reply)
 
Novice BE -> CL 14 (i updated from 12 in accordance to user reply)
 
DNA I -> CL 28 (i updated from 23 accordance to user reply)
 
DNA I -> CL 28 (i updated from 23 accordance to user reply)
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DNA IV -> CL 56 (possibly low to)
 
DNA IV -> CL 56 (possibly low to)
 
MBE -> CL 75 (appears to be the cap)
 
MBE -> CL 75 (appears to be the cap)
 
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</pre>
  
  
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Note: Creatures do a detection check after you sample. This detection check is similar to the one used for mask scent with ? and ! representing mobs being alerted to your presence and then finaly spotting you  
 
Note: Creatures do a detection check after you sample. This detection check is similar to the one used for mask scent with ? and ! representing mobs being alerted to your presence and then finaly spotting you  
  
 +
Note that if you sample a critter to death, you CANNOT then extract resources from it. So, apparently the DNA needle also simultaneously sucks out all of the hide, meat, and bone from the critter
  
  
Once you sample you must wait and maintain a 15 meter or less distance for 15 seconds..
 
 
At this point one of several things happen. 1. You get a dna sample and nothing happens. 2. You get a dna sample and the rancor aggroes. 3. you dont get a sample and nothing happens. 4 You dont get a sample and the rancor aggroes.
 
 
Now depending on what happens at this point determines your next course of action. I forgot to add that getting a sample 75% of the time the animal dies from it and getting master does not affect this. Now on rancors i will say 90 percent of the time no matter of getting a sample or not when your done sampling they aggroe. Also must add once an animal aggroes from dna sample the chance of it aggroing again is increased.
 
  
  
Note that if you sample a critter to death, you CANNOT then extract resources from it. So, apparently the DNA needle also simultaneously sucks out all of the hide, meat, and bone from the critter. Go figure. I'd recommend several things:
 
  
  
  
  
You cannot sample babies, pets, humanoid types (ie, the Nightsisters), dead critters, or creatures (in general) with >13k HAM (which usually are >CL70)
 
  
 
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Revision as of 10:03, 9 September 2007

Ability - Sample DNA

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Description

/sampledna <target>: This Bio-Engineer ability allows you to sample the DNA of a creature. You must be fairly close to it for this to function correctly.

Command: /sampleDNA
CommandQueue Entry: sampledna (D04917BE)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Bio-Engineer This document is related to the Bio-Engineer Profession.

Ability Breakdown & Details

How do I sample DNA?

You cannot sample babies, pets, humanoid types (ie, the Nightsisters), dead critters, or creatures (in general) which are greater than CL75) You have to be within 15m of your target and hit your /sampledna macro. Your target must be a creature, must not be in combat, and not leave your 15m range for 10 seconds before the process is completed.

At this point one of several things happen. 1. You get a dna sample and nothing happens. 2. You get a dna sample and the mob aggroes. 3. you dont get a sample and nothing happens. 4 You dont get a sample and the mob aggroes. Once an animal aggroes from dna sample the chance of it aggroing again is increased.


The highest CL a MBE can sample is 75. The only creature of this level is Mutant Rancor.

This is an approximation of the highest CL at each skill level

Novice BE -> CL 14 (i updated from 12 in accordance to user reply)
DNA I -> CL 28 (i updated from 23 accordance to user reply)
DNA II -> CL 34 (possibly low to)
DNA III -> CL 45(possibly low to)
DNA IV -> CL 56 (possibly low to)
MBE -> CL 75 (appears to be the cap)



Note: Creatures do a detection check after you sample. This detection check is similar to the one used for mask scent with ? and ! representing mobs being alerted to your presence and then finaly spotting you

Note that if you sample a critter to death, you CANNOT then extract resources from it. So, apparently the DNA needle also simultaneously sucks out all of the hide, meat, and bone from the critter





Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 230
Mind Cost 384
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0