Difference between revisions of "SceneDestroyObject"

From SWGANH Wiki
Jump to: navigation, search
(Variable Descriptions)
 
(2 intermediate revisions by the same user not shown)
Line 11: Line 11:
 
||
 
||
 
{| class="wikitable"
 
{| class="wikitable"
 +
 
|-
 
|-
|align="center" style="background:#B3C0DE; color:white;"|'''BYTE'''||'''uint8'''
+
|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''Object ID'''
|-
+
|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''uint16'''
+
|-
+
|align="center" style="background:#3C548A; color:white;"|'''INT'''||'''uint32'''
+
|-
+
|align="center" style="background:#3C5466; color:white;"|'''FLOAT'''||'''uint32'''
+
|-
+
|align="center" style="background:#3C4565; color:white;"|'''LONG'''||'''uint64'''
+
|-
+
|align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''ASCII String'''
+
|-
+
|align="center" style="background:#8BD9A3; color:white;"|'''U_STRING'''||'''Unicode String'''
+
|-
+
|align="center" style="background:#3EC166; color:white;"|'''C_STRING'''||'''Customization String'''
+
|-
+
|align="center" style="background:#25733D; color:white;"|'''B_STRING'''||'''Byte String'''
+
|-
+
|align="center" style="background:#C6C600; color:white;"|'''{ }'''||'''LIST Component'''
+
|-
+
|align="center" style="background:#DF97A7; color:white;"|'''?'''||'''Uncertain Values'''
+
|-
+
|align="center" style="background:#C84966; color:white;"|'''?? '''||'''Unknown Variable Name'''
+
 
|-
 
|-
 
|}
 
|}
 
|}
 
|}
 +
 
===Variable Descriptions===
 
===Variable Descriptions===
 
----
 
----
Line 46: Line 26:
 
----
 
----
  
* Additional Descriptions go here...
+
* Depending on Object settings an object might not get destroyed
 
* --
 
* --
 
* ---
 
* ---
Line 52: Line 32:
  
 
|valign=top|
 
|valign=top|
 +
 
===Tags===
 
===Tags===
 
----
 
----
Line 58: Line 39:
 
||{{ServerPacket}}
 
||{{ServerPacket}}
 
|-
 
|-
||{{0%}}
+
||{{100%}}
 
|-
 
|-
 
|}
 
|}

Latest revision as of 09:50, 10 January 2010





Server Packet - SceneDestroyObject (4D45D504)

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Struct


LONG Object ID

Variable Descriptions


Opperand_Count = X

Opcode = 4D45D504


  • Depending on Object settings an object might not get destroyed
  • --
  • ---
  • ----

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.

Sample Packet

03 00 // priority
04 D5 45 4D // SceneDestroyObject
4F ED B0 56 0C 00 00 00 00 // object ID