Scout - Trapping III (Skill)

From SWGANH Wiki
Revision as of 21:18, 21 July 2008 by Vidi (Talk | contribs) (New page: __NOTOC__ <div style="border:0; margin: 0.2em 10px 10px;"> <div style="background:#f9f9f9; padding:0px; border:1px solid #aaaaaa; margin-bottom:5px;"> <div style="line-height:120%; padding...)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Skill Summary

Martial Trap Design involves the Scout integrating modern military theory into their trap design and creation process. From this point forward, the Scout's traps become more lethal and more extreme in their effects.

SkillPoint Cost 4
Experience Cost 10000
Credit Cost 3000
Title Gained

Skill Mods

Modifier Value
Trapping +5

Commands & Abilities Granted

Schematics

Glow-Wire Trap
Phecnacine Dart

Abilities

N/A