Scout - Trapping II (Skill)

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Revision as of 20:12, 25 July 2008 by Vidi (Talk | contribs) (Abilities)

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Skill Summary

Refined Trap Design represents a continuing evolution in the Scout's understanding of mechanics and animal behavior. At this skill level, the Scout may draw upon field knowledge to create more effective devices.

SkillPoint Cost 3
Experience Cost 5000 Trapping
Credit Cost 2000
Title Gained

Skill Mods

Modifier Value
Trapping +5

Commands & Abilities Granted

Schematics

Noise Maker
Stink Bomb

Abilities

N/A

Certifications

N/A