Difference between revisions of "Scout - Trapping I (Skill)"

From SWGANH Wiki
Jump to: navigation, search
(Skill Summary)
(Abilities)
Line 76: Line 76:
  
 
==Abilities==
 
==Abilities==
 +
'''N/A'''
 +
==Certifications==
 +
{|
 
'''N/A'''
 
'''N/A'''
 +
|}
 
|}
 
|}

Revision as of 20:12, 25 July 2008

Skill Summary

The discipline of trapping is as old as the Scouting profession. Whether the Scout is setting a trap for his evening meal, or for an encroaching enemy force, the principles are largely the same. Makeshift trap design involves building simple traps out of available resources.

SkillPoint Cost 2
Experience Cost 1000 Trapping
Credit Cost 1000
Title Gained

Skill Mods

Modifier Value
Trapping +5

Commands & Abilities Granted

Schematics

Glow-Juice Trap
Sharp Bone Spur

Abilities

N/A

Certifications

N/A