Difference between revisions of "Scout - Trapping I (Skill)"

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{{PageHeader|Skill|Trapping I (Makeshift Design)}}
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<span style="color:#005288; font-size:200%;">'''Skill - Trapping I (Makeshift Design)'''</span>
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'''SWGANH Wiki''' is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
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|- align="center" valign="top"
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| style="padding: 0.2em;" width="25%" | '''[[Professions|Professions]] - [[Scout (Profession)|Scout]]'''
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{| class="wikitable" align="center"
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| colspan="4" width="100%" align="center" | [[Scout - Master Scout (Skill)|Master Scout]]
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| width="25%" align="center" | [[Scout - Exploration IV (Skill)|Exploration IV<br />Alien Environment Training]]
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|{{ProfScoutSkill}}
| width="25%" align="center" | [[Scout - Trapping IV (Skill)|Trapping IV<br />Elite Martial Design]]
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| width="25%" align="center" | [[Scout - Hunting IV (Skill)|Hunting IV<br />Unconventional Methodology]]
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| width="25%" align="center" | [[Scout - Survival IV (Skill)|Survival IV<br />Special Technique]]
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|-
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| width="25%" align="center" | [[Scout - Exploration III (Skill)|Exploration III<br />Harsh Environment Training]]
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| width="25%" align="center" | [[Scout - Trapping III (Skill)|Trapping III<br />Martial Design]]
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| width="25%" align="center" | [[Scout - Hunting III (Skill)|Hunting III<br />Trandoshan Methodology]]
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| width="25%" align="center" | [[Scout - Survival III (Skill)|Survival III<br />Harsh Environment Techniques]]
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|-
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| width="25%" align="center" | [[Scout - Exploration II (Skill)|Exploration II<br />Advanced Principles]]
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| width="25%" align="center" | [[Scout - Trapping II (Skill)|Trapping II<br />Refined Design]]
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| width="25%" align="center" | [[Scout - Hunting II (Skill)|Hunting II<br />Military Methodology]]
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| width="25%" align="center" | [[Scout - Survival II (Skill)|Survival II<br />Advanced Techniques]]
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|-
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| width="25%" align="center" | [[Scout - Exploration I (Skill)|Exploration I<br />Fundamentals]]
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| width="25%" align="center" | [[Scout - Trapping I (Skill)|Trapping I<br />Makeshift Design]]
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| width="25%" align="center" | [[Scout - Hunting I (Skill)|Hunting I<br />Civilian Methodology]]
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| width="25%" align="center" | [[Scout - Survival I (Skill)|Survival I<br />Rudimentary Techniques]]
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|-
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| colspan="4" width="100%" align="center" |  [[Scout - Novice Scout (Skill)|Novice Scout]]
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= Skill Summary =
 
= Skill Summary =
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{{SkillInfoBox|2|1000 Trapping|1000|}}
 
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==Abilities==
 
==Abilities==
 
'''N/A'''
 
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==Certifications==
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'''N/A'''
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Latest revision as of 19:50, 6 September 2008

Skill - Trapping I (Makeshift Design)

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Master Scout
Exploration IV
Alien Environment Training
Trapping IV
Elite Martial Design
Hunting IV
Unconventional Methodology
Survival IV
Special Technique
Exploration III
Harsh Environment Training
Trapping III
Martial Design
Hunting III
Trandoshan Methodology
Survival III
Harsh Environment Techniques
Exploration II
Advanced Principles
Trapping II
Refined Design
Hunting II
Military Methodology
Survival II
Advanced Techniques
Exploration I
Fundamentals
Trapping I
Makeshift Design
Hunting I
Civilian Methodology
Survival I
Rudimentary Techniques
Novice Scout

Skill Summary

The discipline of trapping is as old as the Scouting profession. Whether the Scout is setting a trap for his evening meal, or for an encroaching enemy force, the principles are largely the same. Makeshift trap design involves building simple traps out of available resources.

SkillPoint Cost 2
Experience Cost 1000 Trapping
Credit Cost 1000
Title Gained

Skill Mods

Modifier Value
Trapping +5

Commands & Abilities Granted

Schematics

Glow-Juice Trap
Sharp Bone Spur

Abilities

N/A

Certifications

N/A