Difference between revisions of "ShowFlyText (000001BD)"

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(Struct)
Line 36: Line 36:
 
----
 
----
  
* '''ObjectID''':
+
* '''ObjectID''': Object which we want fly text to display over.
:Object which we want fly text to display.
+
  
* '''File''':
+
* '''File''': Name of string file without extension. EX: combat_effects
:Name of string file without extension. EX: combat_effects
+
  
* '''Text''':
+
* '''Text''': Text to display from the file. EX: center_start_fly
:Text to display from the file. EX: center_start_fly
+
  
* '''Red Green Blue''':
+
* '''Red Green Blue''': RGB codification. each one from 0 to 255
:RGB codification. each one from 0 to 255
+
 
 +
*'''Display Flag''': When active the text is displayed in the players chat history
  
 
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Revision as of 02:41, 1 April 2007


Struct


LONG ObjectID
SHORT STFLoc Size
A_STRING STC Location
INT Padding
A_STRING Text
INT Padding
BYTE Red
BYTE Green
BYTE Blue
BYTE Display Flag

Variable Descriptions


controllerID = 000001BD


  • ObjectID: Object which we want fly text to display over.
  • File: Name of string file without extension. EX: combat_effects
  • Text: Text to display from the file. EX: center_start_fly
  • Red Green Blue: RGB codification. each one from 0 to 255
  • Display Flag: When active the text is displayed in the players chat history

Tags


OCM This header is part of the ObjControllerMessage.

100% This packet has been completely reversed.