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  • (Loot, reward or mission items)
    5 KB (502 words) - 15:42, 30 August 2008
  • ||loot||loot||||0xef3cbedb||db be 3c ef
    71 KB (9,522 words) - 02:19, 23 May 2007
  • '''Loot, reward or mission schematics'''
    2 KB (264 words) - 21:45, 4 September 2008
  • *'''Loot, reward or mission schematics'''
    2 KB (217 words) - 21:45, 4 September 2008
  • '''Loot, reward or mission schematics'''
    2 KB (196 words) - 21:45, 4 September 2008
  • '''Loot, reward or mission schematics'''
    2 KB (194 words) - 21:50, 4 September 2008
  • * Cannot loot mob if killed by poison only [http://swg.allakhazam.com/db/guides.html?guid
    13 KB (1,805 words) - 17:27, 29 May 2010
  • ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table ID}}
    1 KB (141 words) - 16:35, 6 August 2008
  • ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}} ...tureResources|BoneType|BoneQTY|HideType|HideQTY|Meat|Meat|MilkType|MilkQTY|Loot Table 1}}
    4 KB (438 words) - 00:33, 26 June 2008
  • ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}} ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}}
    2 KB (258 words) - 00:42, 31 May 2007
  • ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}} ...ources|BoneType|BoneQTY|HideType|HideQTY|MeatType|MeatQTY|MilkType|MilkQTY|Loot Table 1}}
    6 KB (706 words) - 00:44, 31 May 2007
  • {{PageHeader|Command|Loot (EF3CBEDB)}}
    553 bytes (63 words) - 10:58, 10 June 2007
  • *Destroy, loot, and timer tasks will have a progress counter in the journal. (e.g.. "Kille == Loot ==
    6 KB (884 words) - 00:23, 15 June 2007
  • == Group Loot Options ==
    12 KB (1,922 words) - 00:24, 15 June 2007
  • <b>Group Loot</b> ...here no player feedback would be given if the corpse was empty when using /loot
    1 KB (156 words) - 00:24, 15 June 2007
  • <b>Group Loot</b> *Jedi can no longer tune force crystals or krayt pearls in the lottery loot window.
    1 KB (138 words) - 00:24, 15 June 2007
  • ...king and holding your mouse on him until you get the radial menu option to LOOT.||Patch 12||Examples
    61 KB (9,273 words) - 23:34, 26 August 2011
  • With the addition of loot enhancements in publish 12 came the Skill Enhancement Stims. These stims we
    5 KB (656 words) - 04:20, 19 August 2009
  • It is rumoured that only NPC's that you can loot credits off of will count towards gaining visibility (but they all seem to Aakuan Loot: Rings (+5 ranged defense, can wear two), Belt (+10 disease resistance), Ro
    17 KB (2,921 words) - 17:10, 21 September 2007
  • |npcloot||/string/en/money/||acct_n.stf||internal_command_string||NPC Loot||This is probably the account into which the player receives cash from npc
    10 KB (1,440 words) - 11:24, 30 May 2010
  • ...menu will be "Open". (If it's an NPC's corpse, the option will be called "Loot" instead, but it means the same thing). ...ects into the container. Public permissions include objects such as static loot containers.
    12 KB (1,691 words) - 16:06, 5 June 2010
  • ...hich they have loot permissions; mobs that they or their group have gotten loot rights to. If a creature is left untouched for 5 minutes, its corpse will d
    6 KB (794 words) - 15:58, 15 May 2010
  • 1. World object loot containers (Usually Found on dungeon floors)
    3 KB (434 words) - 07:28, 12 September 2009
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 12:18, 1 September 2007
  • ...de some interesting visual affects and may make you a few bucks selling to loot collectors. ...d with the Devs to turn forage into a useful feature that provides useable loot and food items in line with the player crafted consumables that have become
    12 KB (2,134 words) - 12:19, 1 September 2007
  • ...de some interesting visual affects and may make you a few bucks selling to loot collectors. ...d with the Devs to turn forage into a useful feature that provides useable loot and food items in line with the player crafted consumables that have become
    12 KB (2,134 words) - 12:28, 1 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 12:29, 1 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 01:16, 2 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 11:55, 2 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 11:56, 5 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 14:50, 5 September 2007
  • Using the in-game macroing system, a command can be set up that looks like /loot; /harvest hide Such a command would loot the corpse and then attempt to harvest hide from it.
    19 KB (3,219 words) - 01:42, 6 September 2007
  • ...s. Rangers are also supposed to be able to /forage for rare items, but the loot tables are not complete for this yet.
    7 KB (1,125 words) - 01:45, 6 September 2007
  • ...g all those NPC humanoids hanging around most cities, not to mention great loot (locked containers, skill tapes, armor attachments, clothes, disks, and eve You will need 3 macros ready, one for /loot, one commanding your pet to attack, and another to call them to follow you.
    14 KB (2,509 words) - 14:01, 8 September 2007
  • Are there any unique loot drops that are good for doctors? (Janta Blood) Are there any unique loot drops that are good for doctors? (Janta Blood)
    99 KB (17,043 words) - 12:40, 15 September 2007
  • ...g bases to speed things up, but it's up to you. You will get good smuggler loot along the grind though. You can recycle this into your guild, or sell it...
    6 KB (1,101 words) - 13:56, 19 September 2007
  • ...+ completely useful. Persuasion = 20% off training fees (in the combat + loot driven game that SWG is, that's pointless). non aligned NPCs will help you
    532 bytes (87 words) - 15:48, 21 September 2007
  • [[Image:DeathStar.jpg|thumb|Uber Loot]]
    1 KB (202 words) - 10:25, 19 August 2011
  • ...avContent" align="right" style="display:none;">[[Loot Kits (Game Messages)|Loot Kits]]</div> ...ent" align="right" style="display:none;">[[Loot Schematics (Game Messages)|Loot Schematics]]</div>
    39 KB (5,111 words) - 15:06, 25 September 2007
  • A safe house for Hutt thugs. Many loot items find their way here for inspection before being hauled to Jabba's pal
    2 KB (362 words) - 22:12, 29 December 2007
  • ...hen have to wait for another attack from some more Sith Shadows and try to loot one again. ...to a Sith Shadow encampment with 3-4 Sith Shadows outlaws. Defeat them and loot another datapad, "a mysterious Datapad", this one with a waypoint to a myst
    60 KB (9,967 words) - 11:18, 10 December 2007
  • ||Loot Lottery ||Loot Lottery
    8 KB (1,118 words) - 00:20, 27 August 2011
  • ...abba's thug NPC (Example)|Jabba's thugs]] [6] were listed as dropping this loot. According to the Patch 12 loot table [4], Carbine Enhancers could be looted from Jabba's NPCs, Swoopers, M
    3 KB (271 words) - 20:53, 15 January 2011
  • According to the Patch 12 loot table [4], Unarmed Enhancers could be looted from Dim-U monks on Tatooine.
    2 KB (175 words) - 19:50, 15 January 2011
  • ...come across a distinctive item, either in the environment around you or as loot dropped by a defeated creature. There are also treasure-seeking NPCs in cer
    14 KB (2,164 words) - 00:48, 16 January 2008
  • :* Fixed an issue where the loot box (and items in it) on a POB ship is not transferred.
    979 bytes (126 words) - 00:48, 16 January 2008
  • *Loot ** Added armor segment and segment enhancement loot drops
    23 KB (3,615 words) - 00:47, 20 January 2008
  • :* Groups: loot mode and master-looter can now be selected via listbox by the leader. (/gro
    403 bytes (39 words) - 23:44, 29 January 2008
  • 20:02:55 You loot 22 credits from corpse of Ooco (a Skaak Tipper prowler).<br> 20:03:12 You loot 41 credits from corpse of Ano Freemoon (a Skaak Tipper prowler).
    486 bytes (65 words) - 03:14, 16 February 2008
  • [Spatial] 01:52:46 You were unable to loot 1 item(s) from corpse of a bolle bol.<br> [Combat] 01:52:46 You were unable to loot 1 item(s) from corpse of a bolle bol.<br>
    396 bytes (60 words) - 22:19, 15 February 2008

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