Composite Armor Helmet (Schematic)

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Schematic - Composite Armor Helmet

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Details

Name: Composite Armor Helmet
Data: Composite armor is a heavy armor type, made of modern, synthetic materials. Armor can vary greatly in its effectiveness depending on the type of materials used and the quality of the armorsmith. To wear this armor, double click on it from your inventory. This type of armor has encumberance and will decrease some of your maximum statistics when worn.
Complexity: 45
Required Tool: Clothing and Armor Crafting Tool and Clothing and Armor Crafting station
Schematic Data Size: 4
Granted XP: 550
Practice XP: 577
XP Type: Armor Crafting
Crafting Tool Tab: Armor
Item Category: Head Armor
Skill Required: Master Armorsmith


Schematic

Res ore igneous.png
Auxiliary Coverage
Intrusive Ore 70
Res fuel petrochem solid.png
Body
Known Solid Petrochemical Fuel 70
Res inorganic.png
Inner Liner
Nabooian Fiberplast 35
Res aluminum.png
Hardware and Attachments
Aluminum 40
Res copper.png
Bindings and Reinforcement
Beyrllius Copper 30
Res hide.png
Padding
Wooly Hide 30
Res component.png
Armor
identical Composite Armor Segment from a factory crate 3
Res component.png
Load-bearing Harness
Synthethic Cloth 1
Res component.png
Reinforcement
Reinforced Fiber Panel 1

Related Tags

100% This document is complete.

Armorsmith This document is related to the Armorsmith Profession.

Schematic This document relates to a schematic.

Experimental Properties



Experimental Durability
Armor Action Encumbrance
Malleability 50%
Overall Quality 50%
Armor Health Encumbrance
Malleability 50%
Overall Quality 50%
Armor Integrity
Overall Quality 50%
Unit Toughness 50%
Armor Mind Encumbrance
Malleability 50%
Overall Quality 50%
Experimental Quality
Armor Effectiveness
Overall Quality 50%
Shock Resistance 50%
Experimental Resistance
Armor Special Effectiveness
Overall Quality 50%
Shock Resistance 50%
Misc
Armor Special Integrity
Overall Quality 50%
Shock Resistance 50%

Schematic Image 1 (Ingredients)

Note: Post 2003, the new armor ingredient slots for armors where changed to be consistent with requiring 1 synthetic cloth and 1 reinforced fiber panel.

1. Auxiliary Coverage
2. Body
3. Inner Liner
4. Hardware and Attachments
5. Bindings and Reinforcement
6. Padding
7. Armor
8. Load-bearing Harness
9. Reinforcement

Note: Post 2003, armor and armor component items changed experimentation properties. The new layout of the experimental properties is shown above.


ComposteArmorHelmet-Schematic.jpg

Schematic Image 2 (Attributes 1)

200px

Schematic Image 3 (Attributes 2)

CompositeArmorHelmet-SWGC.jpg

Item Image 1

CompositeHelmet.jpg

Item Image 2

CompositeHelmet2.jpg

Source References

Source Source in Context
1 http://web.archive.org/web/20050326132534/swg.allakhazam.com/db/abilities.html?swgability=1329