ID |
Path |
Filename |
Trigger |
Message |
Notes |
Examples
|
prose_target_dead
|
/string/en/
|
base_player.stf
|
internal_command_string
|
%TT is no more.
|
Message sent to players within spatial range of another player who has been killed.
|
Example
|
prose_victim_dead
|
/string/en/
|
base_player.stf
|
internal_command_string
|
You were slain by %TT. Requesting clone activation...
|
Message sent to a player when they are deathblowed by a player, npc or creature.
|
Example
|
victim_dead
|
/string/en/
|
base_player.stf
|
internal_command_string
|
You have died. Requesting clone activation...
|
Message sent to a player when they have died as a result of incapacitating 3 times within 10 minutes.
|
Example
|
prose_target_already_dead
|
/string/en/
|
error_message.stf
|
internal_command_string
|
But %TT is already dead!
|
Patch 12
|
Example
|
target_already_dead
|
/string/en/
|
error_message.stf
|
internal_command_string
|
But your target is already dead!
|
|
Example
|
target_not_incapacitated
|
/string/en/
|
error_message.stf
|
internal_command_string
|
You cannot perform the death blow. Your target is not incapacitated.
|
|
Example
|