Description
Template (Game Messages)
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Related Tags
25%
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This document has been partially completed.
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Mechanics
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This document is about game mechanics.
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Completion Guide -
- 0% - No substantive information available on game feature
- 25% - page has been started but not completed
- 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
- 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
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Game Mechanics
The formula for calculating Droid harvest yields on baby creatures is:
Resource Amount = ( Harvest Skill Factor * ( Creature Factor / 10 ) * ( Concentration Factor / 100 ) ) * (1 + Droid Harvest Bonus)
An example for harvesting a level 30 creature with no group, 45 creature harvest skill modifier, no Veghash and no droid:
The breakpoint for skinny/normal is: ((45+100)/100) * 371 * (9/100) = 48 units.
The breakpoint for normal/fat is: ((45+100)/100) * 371 * (13.5/100) = 72 units.
Which means you will get up to 48 when it's skinny, 48 to 72 when it's normal and 72 and above when it's fat.
Source References
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