Enrage Pets (Ability)

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Ability - Enrage Pets

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Description

/enragepets: This command causes all of your pets to go berserk for a time, causing more damage but also taking more.

Command: /enragepets
CommandQueue Entry: enragepets (DEA1F466)

Related Tags

25% This document has been partially completed.

Ability This document relates to Player Abilities.


Creature Handler This document is related to the Creature Handler Profession.

Ability Breakdown & Details

This ability allows for the creature handler to increase all active pets min and max damage by 75 for 60 seconds. The cost to the creature handler is doubled for each pet out. A creature handler with 2 pets out would take 100 health, 200 action and 300 mind ham to use the ability.


Note: Players are not allowed to stack this effect back to back. They must wait for the effect to wear off before being able to attempt it again.

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

Fly Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 50
Action Cost 100
Mind Cost 150
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0