General Electronics Crafting (Game Mechanics)

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Description

Template (Game Messages)

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

General Electronics Experimentation Mechanics

Items Affected

1. Electronics Memory Module
2. Electronics GP Module
3. Power Conditioner
4. Energy Distributor
5. Control Unit

Experimentation Lines

These items have 2 experimental lines available to them.


1. Experimental Durability
2. Experimental Effectiveness


The Experimental Durability line depends on 100% UT. Experimentation on this line does not add any discernible effects to the item.


The Experimental Effectiveness line depends on 100% OQ. Experimentation on this line will increase the Quality attribute on these items.

Item Attributes

Variation Of:


This attribute spawns on any item that has had its base type name changed. For player crafted items this type change occurs when the player renames the item from the default given one. The name change can occur automatically as the player chooses a particular style for the item during the customization process or by manually renaming the item in the name field. After changing the name the item now indicates that it is a variation of the specific type that it originated as.


For more information about the Variation Of attribute, see General Item Mechanics


Volumn:

Represents the current container contents of the Item.

For more information about volumn counts, see Inventory Mechanics



Object Creator:

This attribute appears only on crafted items or looted components. The crafter's name is listed here.

General Item Mechanics, and General Crafting Mechanics for more information about Serial numbers


Serial Number:

This attribute only appears on crafted items. This represents the alphanumeric code given to the item.


See General Item Mechanics, Using Schematics and General Crafting Mechanics for more information about Serial numbers


Quality:

This attribute appears on electronics items.

Source References

Source Source in Context