Item ID
|
Schematic Name
|
Item Created
|
Obtained From
|
Notes
|
Method Obtained
|
Crafting Tool Tab
|
Category
|
Schematic File Path
|
Object File Path
|
Object File
|
Object ID Path
|
painting_blueleaf_temple
|
Painting of the Blue Leaf Temple
|
Painting of the Blue Leaf Temple
|
Blue Leaf Temple Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_blueleaf_temple.iff
|
\object\tangible\painting
|
shared_painting_bestine_blueleaf_temple.iff
|
/string/en/frn_n.stf
|
painting_blumbush
|
Painting of a Blumbush
|
Painting of a Blumbush
|
Blumbush Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_blumbush.iff
|
\object\tangible\painting
|
shared_painting_bestine_blumbush.iff
|
/string/en/frn_n.stf
|
painting_boffa
|
Painting of a Boffa Plant
|
Painting of a Boffa Plant
|
Boffa Plant Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_boffa.iff
|
\object\tangible\painting
|
shared_painting_bestine_boffa.iff
|
/string/en/frn_n.stf
|
dead_eye_decoder
|
Dead Eye Decoder
|
Dead Eye Decoder
|
Dead Eye Decoder
|
|
Crafted
|
Misc
|
Generic Item
|
item@theme_park@alderaan@act2@shared_dead_eye_decoder.iff
|
\object\tangible\encoded_disk
|
shared_dead_eye_decoder.iff
|
/string/en/item_n.stf
|
dead_eye_prototype
|
Dead Eye Prototype
|
Dead Eye Prototype
|
Dead Eye Prototype
|
Having medic skills and experimentation points allows a player to experiment on this item. Furthermore, the player only has the option of obtaining this item from the recruiter if they have finished the 3rd part of the quest and their side has won the contest.
|
Crafted
|
Chemical
|
Item
|
item@theme_park@alderaan@act3@shared_dead_eye_prototype.iff
|
\object\tangible\theme_park\alderaan\act3
|
shared_dead_eye_prototype.iff
|
/string/en/item_n.stf
|
poi_droid_head
|
A Droid Head
|
A Droid Head
|
Droid Head Draft Schematic
|
Despite pictures showing this item had contents like a container, it actually held no items. This schematic is obtainable from the droid quest in moenia to rescue valence serth.
|
Crafted
|
Droid
|
Generic Item
|
furniture@shared_furniture_droid_head.iff
|
\object\tangible\poi\object
|
shared_droid_head.iff
|
/string/en/item_n.stf
|
rifle_tenloss_dxr6_disruptor
|
Tenloss DXR-6 Disruptor Rifle
|
Tenloss DXR-6 Disruptor Rifle
|
Geonosian Tenloss DXR-6 Schematic
|
|
Crafted
|
Weapon
|
Rifle
|
weapon@shared_rifle_tenloss_disrupter.iff
|
\object\weapon\ranged\rifle
|
shared_rifle_tenloss_dxr6_disruptor_loot.iff
|
/string/en/weapon_name.stf
|
painting_golden_flower_01
|
Abstract Painting of Golden Petals 1
|
Abstract Painting of Golden Petals 1
|
Golden Petals 1 Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_golden_flower_01.iff
|
\object\tangible\painting
|
shared_painting_bestine_golden_flower_01.iff
|
/string/en/frn_n.stf
|
painting_golden_flower_02
|
Abstract Painting of Golden Petals 2
|
Abstract Painting of Golden Petals 2
|
Golden Petals 2 Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_golden_flower_02.iff
|
\object\tangible\painting
|
shared_painting_bestine_golden_flower_02.iff
|
/string/en/frn_n.stf
|
painting_golden_flower_03
|
Abstract Painting of Golden Petals 3
|
Abstract Painting of Golden Petals 3
|
Golden Petals 3 Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_golden_flower_03.iff
|
\object\tangible\painting
|
shared_painting_bestine_golden_flower_03.iff
|
/string/en/frn_n.stf
|
shield_generator_personal_imperial_test
|
Personal Shield Generator Imperial Test Prototype
|
Personal Shield Generator Imperial Test Prototype
|
Imperial Prototype Shield Generator Schematic
|
|
Crafted
|
Armor
|
Shield Generator
|
armor@shared_shield_generator_personal_imperial_test.iff
|
\object\tangible\component\armor
|
shared_shield_generator_personal_imperial_test.iff
|
/string/en/craft_clothing_ingredients_n.stf
|
painting_krayt_skeleton
|
Painting of a Krayt Dragon Skeleton
|
Painting of a Krayt Dragon Skeleton
|
Krayt Dragon SKeleton Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_krayt_skeleton.iff
|
\object\tangible\painting
|
shared_painting_bestine_krayt_skeleton.iff
|
/string/en/frn_n.stf
|
landspeeder_av21
|
AV-21 Landspeeder
|
AV-21 Landspeeder
|
Landspeeder schematic (AV-21)
|
|
Crafted
|
Vehicle
|
Vehicle Deed
|
vehicle@civilian@shared_landspeeder_av21.iff
|
\object\tangible\deed\vehicle_deed
|
shared_landspeeder_av21_deed.iff
|
/string/en/pet_deed.stf
|
painting_lucky_despot
|
Painting of the Lucky Despot Wreckage
|
Painting of the Lucky Despot Wreckage
|
Lucky Despot Wreckage Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_lucky_despot.iff
|
\object\tangible\painting
|
shared_painting_bestine_lucky_despot.iff
|
/string/en/frn_n.stf
|
painting_mattberry
|
Painting of a Mattberry Plant
|
Painting of a Mattberry Plant
|
Mattberry Plant Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_mattberry.iff
|
\object\tangible\painting
|
shared_painting_bestine_mattberry.iff
|
/string/en/frn_n.stf
|
painting_moncal_eye_01
|
Painting of a Mon Calamari Eye 1
|
Painting of a Mon Calamari Eye 1
|
Mon Calamari Eye Painting 1 Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_moncal_eye_01.iff
|
\object\tangible\painting
|
shared_painting_bestine_moncal_eye_01.iff
|
/string/en/frn_n.stf
|
painting_moncal_eye_02
|
Painting of a Mon Calamari Eye 2
|
Painting of a Mon Calamari Eye 2
|
Mon Calamari Eye Painting 2 Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_moncal_eye_01.iff
|
\object\tangible\painting
|
shared_painting_bestine_moncal_eye_02.iff
|
/string/en/frn_n.stf
|
painting_rainbow_berry_bush
|
Painting of a Rainbow Berry Bush
|
Painting of a Rainbow Berry Bush
|
Rainbow Berry Bush Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_rainbow_berry_bush.iff
|
\object\tangible\painting
|
shared_painting_bestine_rainbow_berry_bush.iff
|
/string/en/frn_n.stf
|
painting_raventhorn
|
Painting of a Raventhorn Plant
|
Painting of a Raventhorn Plant
|
Raventhorn Plant Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_raventhorn.iff
|
\object\tangible\painting
|
shared_painting_bestine_raventhorn.iff
|
/string/en/frn_n.stf
|
painting_house
|
Painting of a Residential House
|
Painting of a Residential House
|
Residential House Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_house.iff
|
\object\tangible\painting
|
shared_painting_bestine_house.iff
|
/string/en/frn_n.stf
|
painting_ronka
|
Painting of a Ronka Plant
|
Painting of a Ronka Plant
|
Ronka Plant Painting Schematic
|
|
Crafted
|
Furniture
|
Furniture
|
furniture@bestine@shared_painting_bestine_ronka.iff
|
\object\tangible\painting
|
shared_painting_bestine_ronka.iff
|
/string/en/frn_n.stf
|
apron_s01_quest
|
Crafter's Apron
|
Crafter's Apron
|
Schematic: Crafter's Apron
|
This is the Chef Version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
|
Crafted
|
Clothing
|
Vest
|
clothing@shared_clothing_apron_field_01_quest_01.iff
|
\object\tangible\wearables\apron
|
shared_apron_s01_quest.iff
|
/string/en/wearables_name.stf
|
apron_s01_quest
|
Crafter's Apron
|
Crafter's Apron
|
Schematic: Crafter's Apron
|
This is the Tailor version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
|
Crafted
|
Clothing
|
Vest
|
clothing@shared_clothing_apron_field_01_quest_02.iff
|
\object\tangible\wearables\apron
|
shared_apron_s01_quest.iff
|
/string/en/wearables_name.stf
|
apron_s01_quest
|
Crafter's Apron
|
Crafter's Apron
|
Schematic: Crafter's Apron
|
This is the Architect version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
|
Crafted
|
Clothing
|
Vest
|
clothing@shared_clothing_apron_field_01_quest_03.iff
|
\object\tangible\wearables\apron
|
shared_apron_s01_quest.iff
|
/string/en/wearables_name.stf
|
apron_s01_quest
|
Crafter's Apron
|
Crafter's Apron
|
Schematic: Crafter's Apron
|
This is the Medic version of the apron. This schematic comes in 4 types. The schematic given on the quest is actually random, however it keeps the same name and title for each item. The only way to tell the difference was after learning the schematic and seeing the material requirements. The styles available are for Architect, Medicical, Chef, and Tailor.
|
Crafted
|
Clothing
|
Vest
|
clothing@shared_clothing_apron_field_01_quest_04.iff
|
\object\tangible\wearables\apron
|
shared_apron_s01_quest.iff
|
/string/en/wearables_name.stf
|
belt_s05_quest
|
Demolitionist's Belt
|
Demolitionist's Belt
|
Schematic: Demolitionist's Belt
|
|
Crafted
|
Clothing
|
Belt
|
clothing@shared_clothing_belt_field_05_quest.iff
|
\object\tangible\wearables\belt
|
shared_belt_s05_quest.iff
|
/string/en/wearables_name.stf
|
bandolier_s02_quest
|
Droidsmith's Tool Set
|
Droidsmith's Tool Set
|
Schematic: Droidsmith's Tool Set
|
|
Crafted
|
Clothing
|
Bandolier
|
clothing@shared_clothing_bandolier_field_02_quest.iff
|
\object\tangible\wearables\bandolier
|
shared_bandolier_s02_quest.iff
|
/string/en/wearables_name.stf
|
carbine_e11_quest
|
Enhanced E11 Carbine
|
Enhanced E11 Carbine
|
Schematic: Enhanced E11 Carbine
|
|
Crafted
|
Weapon
|
Carbine
|
weapon@shared_rifle_light_blaster_e11_carbine_quest.iff
|
\object\weapon\ranged\carbine
|
shared_carbine_e11_quest.iff
|
/string/en/weapon_name.stf
|
dress_s08_quest
|
Exquisite Dancer's Leotard
|
Exquisite Dancer's Leotard
|
Schematic: Exquisite Dancer's Leotard
|
|
Crafted
|
Clothing
|
Dress
|
clothing@shared_clothing_dress_formal_08_quest.iff
|
\object\tangible\wearables\dress
|
shared_dress_s08_quest.iff
|
/string/en/wearables_name.stf
|
pistol_fwg5_quest
|
Featherweight FWG5 Pistol
|
Featherweight FWG5 Pistol
|
Schematic: Featherweight FWG5 Pistol
|
|
Crafted
|
Weapon
|
Pistol
|
weapon@shared_pistol_flechette_fwg5_quest.iff
|
\object\weapon\ranged\pistol
|
shared_pistol_fwg5_quest.iff
|
/string/en/weapon_name.stf
|
backpack_s03_quest
|
Lightweight Military Pack
|
Lightweight Military Pack
|
Schematic: Lightweight Military Pack
|
|
Crafted
|
Clothing
|
Wearable Container
|
clothing@shared_clothing_backpack_field_03_quest.iff
|
\object\tangible\wearables\backpack
|
shared_backpack_s03_quest.iff
|
/string/en/wearables_name.stf
|
pistol_republic_blaster_quest
|
Modified Republic Blaster
|
Modified Republic Blaster
|
Schematic: Modified Republic Blaster
|
|
Crafted
|
Weapon
|
Pistol
|
weapon@shared_pistol_republic_blaster_quest.iff
|
\object\weapon\ranged\pistol
|
shared_pistol_republic_blaster_quest.iff
|
/string/en/weapon_name.stf
|
armor_ris_helmet
|
R.I.S Armor Helmet
|
R.I.S Armor Helmet
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Head Armor
|
clothing@shared_clothing_armor_ris_helmet.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_helmet.iff
|
/string/en/wearables_name.stf
|
armor_ris_leggings
|
R.I.S Armor Leggings
|
R.I.S Armor Leggings
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Leg Armor
|
clothing@shared_clothing_armor_ris_leggings.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_leggings.iff
|
/string/en/wearables_name.stf
|
armor_ris_boots
|
R.I.S. Armor Boots
|
R.I.S. Armor Boots
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Foot Armor
|
clothing@shared_clothing_armor_ris_boots.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_boots.iff
|
/string/en/wearables_name.stf
|
armor_ris_chest_plate
|
R.I.S. Armor Chest Plate
|
R.I.S. Armor Chest Plate
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Body Armor
|
clothing@shared_clothing_armor_ris_chest_plate.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_chest_plate.iff
|
/string/en/wearables_name.stf
|
armor_ris_gloves
|
R.I.S. Armor Gloves
|
R.I.S. Armor Gloves
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Hand Armor
|
clothing@shared_clothing_armor_ris_gloves.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_gloves.iff
|
/string/en/wearables_name.stf
|
armor_ris_bicep_l
|
R.I.S. Armor Left Bicep
|
R.I.S. Armor Left Bicep
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Arm Armor
|
clothing@shared_clothing_armor_ris_bicep_l.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_bicep_l.iff
|
/string/en/wearables_name.stf
|
armor_ris_bracer_l
|
R.I.S. Armor Left Bracer
|
R.I.S. Armor Left Bracer
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Arm Armor
|
clothing@shared_clothing_armor_ris_bracer_l.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_bracer_l.iff
|
/string/en/wearables_name.stf
|
armor_ris_bicep_r
|
R.I.S. Armor Right Bicep
|
R.I.S. Armor Right Bicep
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Arm Armor
|
clothing@shared_clothing_armor_ris_bicep_r.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_bicep_r.iff
|
/string/en/wearables_name.stf
|
armor_ris_bracer_r
|
R.I.S. Armor Right Bracer
|
R.I.S. Armor Right Bracer
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Arm Armor
|
clothing@shared_clothing_armor_ris_bracer_r.iff
|
\object\tangible\wearables\armor\ris
|
shared_armor_ris_bracer_r.iff
|
/string/en/wearables_name.stf
|
armor_layer_ris
|
R.I.S. Armor Layer
|
R.I.S. Armor Layer
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Armor Layer
|
armor@component@shared_armor_layer_ris.iff
|
\object\tangible\component\armor
|
shared_armor_layer_ris.iff
|
/string/en/craft_clothing_ingredients_n.stf
|
armor_segment_ris
|
R.I.S. Armor Segment
|
R.I.S. Armor Segment
|
Mol Ni'mai
|
This schematic is updated into the player's datapad automatically once they meet the pre-requisites set by the npc.
|
Crafted
|
Armor
|
Armor Segment
|
armor@shared_armor_segment_ris.iff
|
\object\tangible\component\armor
|
shared_armor_segment_ris.iff
|
/string/en/craft_clothing_ingredients_n.stf
|
backpack_s06_quest
|
Spec-Ops Field Agent Pack
|
Spec-Ops Field Agent Pack
|
Schematic: Spec-Ops Field Agent Pack
|
|
Crafted
|
Clothing
|
Wearable Container
|
clothing@shared_clothing_backpack_field_06_quest.iff
|
\object\tangible\wearables\backpack
|
shared_backpack_s06_quest.iff
|
/string/en/wearables_name.stf
|
bandolier_s04_quest
|
Weaponsmith's Tool Set
|
Weaponsmith's Tool Set
|
Schematic: Weaponsmith's Tool Set
|
|
Crafted
|
Clothing
|
Bandolier
|
clothing@shared_clothing_bandolier_field_04_quest.iff
|
\object\tangible\wearables\bandolier
|
shared_bandolier_s04_quest.iff
|
/string/en/wearables_name.stf
|
sword_2h_scythe
|
Scythe Blade
|
Scythe Blade
|
Scythe Blade Schematic
|
|
Crafted
|
Weapon
|
2-Handed Melee Weapon
|
weapon@shared_2h_sword_scythe.iff
|
\object\weapon\melee\2h_sword
|
shared_2h_sword_scythe.iff
|
/string/en/weapon_name.stf
|
shellfish_harvester
|
Shellfish Harvesting Tool
|
Shellfish Harvesting Tool
|
Shellfish Harvesting Tool
|
|
Crafted
|
Misc
|
Tool
|
item@shared_item_shellfish_harvester.iff
|
\object\tangible\harvesting
|
shared_shellfish_harvester.iff
|
/string/en/item_n.stf
|
shisa
|
Shisa
|
Shisa
|
Shisa Draft Schematic
|
Schematic is given at the end of secret of the syren part 2.
|
Crafted
|
Furniture
|
Furniture
|
furniture@shared_furniture_shisa.iff
|
\object\tangible\furniture\decorative
|
shared_shisa.iff
|
/string/en/frn_n.stf
|
quest_stimpack_a
|
Small Stimpack A+
|
Small Stimpack A+
|
Small Stimpack A+ Schematic
|
|
Crafted
|
Chemical
|
Pharmacuetical
|
chemistry@shared_quest_stimpack_a.iff
|
\object\tangible\component\chemistry
|
shared_quest_stimpack_a.iff
|
/string/en/craft_clothing_ingredients_n.stf
|
attunement_grid
|
Attunement Grid
|
Attunement Grid
|
Attunement Grid
|
The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_attunement_grid.iff
|
\object\tangible\mission\quest_item
|
shared_attunement_grid.iff
|
/string/en/item_n.stf
|
current_alternator
|
Current Alternator
|
Current Alternator
|
Current Alternator
|
The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_current_alternator.iff
|
\object\tangible\mission\quest_item
|
shared_current_alternator.iff
|
/string/en/item_n.stf
|
feedback_controller
|
Feedback Controller
|
Feedback Controller
|
Feedback Controller
|
The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_feedback_controller.iff
|
\object\tangible\mission\quest_item
|
shared_feedback_controller.iff
|
/string/en/item_n.stf
|
output_governor
|
Output Governor
|
Output Governor
|
Output Governor
|
The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_output_governor.iff
|
\object\tangible\mission\quest_item
|
shared_output_governor.iff
|
/string/en/item_n.stf
|
output_regulator
|
Output Regulator
|
Output Regulator
|
Output Regulator
|
The schematic is uploaded to the player's datapad by the pickup npc. The player keeps the schematic until they complete or delete the mission.
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_power_regulator.iff
|
\object\tangible\mission\quest_item
|
shared_power_regulator.iff
|
/string/en/item_n.stf
|
fs_medic_puzzle_heal_pack
|
Experimental Biological Counteragent
|
Experimental Biological Counteragent
|
Experimental Biological Counteragent
|
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_fs_medic_puzzle_heal_pack.iff
|
\object\tangible\item\quest\force_sensitive
|
shared_fs_medic_puzzle_heal_pack.iff
|
/string/en/medicine_name.stf
|
fs_craft_puzzle_config_processor
|
Configuration Processor
|
Configuration Processor
|
Configuration Processor
|
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_fs_craft_puzzle_config_processor.iff
|
\object\tangible\item\quest\force_sensitive
|
shared_fs_craft_puzzle_config_processor.iff
|
/string/en/quest_item_n.stf
|
fs_craft_puzzle_gyro_receiver
|
Gyroscopic Receiver
|
Gyroscopic Receiver
|
Gyroscopic Receiver
|
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_fs_craft_puzzle_gyro_receiver.iff
|
\object\tangible\item\quest\force_sensitive
|
shared_fs_craft_puzzle_gyro_receiver.iff
|
/string/en/quest_item_n.stf
|
fs_craft_puzzle_signal_amp
|
Signal Amplifier
|
Signal Amplifier
|
Signal Amplifier
|
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_fs_craft_puzzle_signal_amp.iff
|
\object\tangible\item\quest\force_sensitive
|
shared_fs_craft_puzzle_signal_amp.iff
|
/string/en/quest_item_n.stf
|
fs_craft_puzzle_solid_state_array
|
Solid State Array
|
Solid State Array
|
Solid State Array
|
|
Crafted
|
Mission
|
Generic Item
|
item@quest_item@shared_fs_craft_puzzle_solid_state_array.iff
|
\object\tangible\item\quest\force_sensitive
|
shared_fs_craft_puzzle_solid_state_array.iff
|
/string/en/quest_item_n.stf
|
lightweight_turret
|
Small Turret
|
Small Turret
|
Small Turret
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_lightweight_turret.iff
|
\object\tangible\component\structure
|
shared_lightweight_turret.iff
|
/string/en/community_crafting_n.stf
|
lightweight_turret_electronics
|
Turret Electronics
|
Turret Electronics
|
Turret Electronics
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_lightweight_turret_electronics.iff
|
\object\tangible\component\structure
|
shared_lightweight_turret_electronics.iff
|
/string/en/community_crafting_n.stf
|
lightweight_turret_hardware
|
Turret Hardware
|
Turret Hardware
|
Turret Hardware
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_lightweight_turret_hardware.iff
|
\object\tangible\component\structure
|
shared_lightweight_turret_hardware.iff
|
/string/en/community_crafting_n.stf
|
reinforced_wall_module
|
Reinforced Wall Module
|
Reinforced Wall Module
|
Reinforced Wall Module
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_reinforced_wall_module.iff
|
\object\tangible\component\structure
|
shared_reinforced_wall_module.iff
|
/string/en/community_crafting_n.stf
|
refined_ardanium_ii
|
Refined Ardanium II
|
Refined Ardanium II
|
Refined Ardanium II
|
|
Crafted
|
Mission
|
Resource Container
|
community_crafting@component@shared_refined_ardanium_ii.iff
|
\object\tangible\component\structure
|
shared_refined_ardanium_ii.iff
|
/string/en/community_crafting_n.stf
|
refined_endrine
|
Refined Endrine
|
Refined Endrine
|
Refined Endrine
|
|
Crafted
|
Mission
|
Resource Container
|
community_crafting@component@shared_refined_endrine.iff
|
\object\tangible\component\structure
|
shared_refined_endrine.iff
|
/string/en/community_crafting_n.stf
|
refined_rudic
|
Refined Rudic
|
Refined Rudic
|
Refined Rudic
|
|
Crafted
|
Mission
|
Resource Container
|
community_crafting@component@shared_refined_rudic.iff
|
\object\tangible\component\structure
|
shared_refined_rudic.iff
|
/string/en/community_crafting_n.stf
|
connections
|
Shield Connections
|
Shield Connections
|
Shield Connections
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_connections.iff
|
\object\tangible\component\structure
|
shared_connections.iff
|
/string/en/community_crafting_n.stf
|
endrost
|
Endrost Alloy
|
Endrost Alloy
|
Endrost Alloy
|
|
Crafted
|
Mission
|
Resource Container
|
community_crafting@component@shared_endrost.iff
|
\object\tangible\component\chemistry
|
shared_endrost.iff
|
/string/en/community_crafting_n.stf
|
power_supply
|
Power Supply
|
Power Supply
|
Power Supply
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_power_supply.iff
|
\object\tangible\component\structure
|
shared_power_supply.iff
|
/string/en/community_crafting_n.stf
|
primary_computer
|
Primary Computer
|
Primary Computer
|
Primary Computer
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_primary_computer.iff
|
\object\tangible\component\structure
|
shared_primary_computer.iff
|
/string/en/community_crafting_n.stf
|
regulator
|
Regulator
|
Regulator
|
Regulator
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_regulator.iff
|
\object\tangible\component\structure
|
shared_regulator.iff
|
/string/en/community_crafting_n.stf
|
shield_housing
|
Shield Housing
|
Shield Housing
|
Shield Housing
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_shield_housing.iff
|
\object\tangible\component\structure
|
shared_shield_housing.iff
|
/string/en/community_crafting_n.stf
|
unit_computer
|
Unit Computer
|
Unit Computer
|
Unit Computer
|
|
Crafted
|
Mission
|
Community Crafting Component
|
community_crafting@component@shared_unit_computer.iff
|
\object\tangible\component\structure
|
shared_unit_computer.iff
|
/string/en/community_crafting_n.stf
|