Throw Trap 7 (Source)
Kayt,
Take a look at my From Novice to Master Guide, the section on trapping.
Your trapping +mod increases your likelihood for a trap to work when you throw it, versus different creatures. But if you are a low level trapper - Level 1 or 2, you aren't going to be able to hit the big boys just yet. Also, while you can throw Wire Mesh's over and over, this isn't recommended. They're a low level trap, and if you trying doing that against the biggie critters, they're never going to work.
So hit the lower level creatures - gnorts, sycks, nightspiders and other similiar lower level (below CL 16) - until you make it up to trapping 3 and get most of the good traps. At that point, start hitting the tougher guys.
Always be sure to throw every trap that you can make every time - that increases your liklihood to hit and get the XP you need.
Thank you for the suggestions. Of all the professions, I would say we are the best off in terms of functioning properly. Not that there isn't room for improvement.
http://soe.lithium.com/swg/board/message?board.id=scout&message.id=15499&query.id=430820#M15499 .
2b) Trapping uses a different to-hit system. They always hit, the creature might simply resist. As our skill raises, they do have an increased chance of landing.
Variety would be nice, but they already do most state effects. Any new traps are likely going to be the domain of Rangers