Update Notes: 29 June 03 (Publish)

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Publish 0 - (29 June 2003)

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Anhlogo small(22x28).jpg Publish 0
Publish Date Jun 29, 2003
Version XXX
Publish Chronology
Update Notes: 29 June 03 (Publish)
Update Notes: 30 June 03 (Publish)
Update Notes: 1 July 03 (Publish)
Update Notes: 2 July 03 (Publish)
Update Notes: 3 July 03 (Publish)
Update Notes: 8 July 03 (Publish)
Update Notes: 17 July 03 (Publish)
Update Notes: 22 July 03 (Publish)
Update Notes: 30 July 03 (Publish)
Update Notes: 1 August 03 (Publish)
Update Notes: 2 August 03 (Publish)
Update Notes: 5 August 03 (Publish)
Update Notes: 6 August 03 (Publish)


Publish Details

  • Advanced planets are now available.

Release Notes

June 29, 2003

AI

  • Fixed instances of stuck AI
  • Fix for /aim exploit that kept AI from aggroing on the attacker

Cloning

  • Fix cloning sometimes teleporting player to the facility's location instead of inside it

Crafting

  • Fix for crafting failure and success messages
  • Weapon Experimentation: should be functional as intended now

Creatures

  • Baby creatures will no longer give xp (for killing them, that is)

Faction

  • Fixed exploit where you can gain much too much faction points from missions.

Grief

  • added /eject, a command that can be used if you are locked on someone's balcony

Groups

  • fixed group xp bonus being too high
  • prevented groups of more than 20

Login

  • Fixed an issue where sometimes a player's name would not be correct in the character selection UI

Missions

  • fix for disappearing mission objectives
  • fix for players running out of available missions (you go to take a mission, and there are none available)
  • fixed missions sometimes appearing in water

Name Validation

  • improvements to catch more obscene names, and not prohibit valid names.

Special Edition Goggles

  • fixed a rare race/gender/customization combination that prevented goggles from working

Tutorial

  • fixed issue where players would sometimes not get starting equipment

UI

  • Fixed UI settings not saving sometimes.

Vendors

  • make refused vendor items not disappear