Update Notes: 7 September 03
From SWGANH Wiki
- Fixed issue with factories that caused powerups (as well as other items) to not have the correct attributes
- Fixed issue with destroy missions that caused the objective to be destroyed as it spawned; however, they may block entrances to buildings again
- Made low level, non-aggressive pets created by bio-engineers to be "tame-able" and all low level, non-aggressive pets to be "trade-able" by anyone
- Fixed a case where redeeding your structure would fail, causing you to lose the structure and the deed
- Fixed issue with image designers that allowed some combinations that were not intended
- Fixed issue causing signs to not be displayed properly
- Added an email warning that is sent to you when your structure's condition drops below 50%
- Streamlined Customer Service UI categories for more efficient ticket handling
Archived from [Official SWG Update Archive]