WEAO03
From SWGANH Wiki
BaseLine - WEAO 03
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BaseLine StructDeltas Struct |
Variable DescriptionsObj_OperandCount = Tags
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Baseline Sample Packet
05 00 0C 5F A7 68 // BaselinesMessage B8 59 90 19 17 00 00 00 // Weapon ID 4F 41 45 57 03 // OAEW 3 62 00 00 00 11 00 00 00 00 00 0B 00 // String Count 77 65 61 70 6F 6E 5F 6E 61 6D 65 // weapon_name 00 00 00 00 0E 00 // String Count 64 65 66 61 75 6C 74 5F 77 65 61 70 6F 6E // default_weapon 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 E8 03 // condition DMG 00 00 01 0A // Max Condition 00 00 00 00 00 00 00 00 00 A0 40 01 00 00 00 00 00 00 00 00 00 00 00 -------------------------------------------------------- 05 00 0C 5F A7 68 66 D3 29 6B 13 00 00 00 // ID 4F 41 45 57 03 // OAEW 3 AB 00 00 00 14 00 00 00 40 42 0B 00 // string count 77 65 61 70 6F 6E 5F 6E 61 6D 65 // weapon_name (stf_file) 00 00 00 00 // string spacer 0B 00 // string count 72 69 66 6C 65 5F 6C 61 73 65 72 // rifle_laser (stf_name) 1A 00 00 00 // u-string count 4B 00 72 00 61 00 79 00 // K.r.a.y. ---------------| 74 00 20 00 41 00 64 00 76 00 61 00 6E 00 63 00 // t...A.d.v.a.n.c. (custom | 65 00 64 00 20 00 4C 00 61 00 73 00 65 00 72 00 // e.d...L.a.s.e.r. name) | 20 00 52 00 69 00 66 00 6C 00 65 00 // R.i.f.l.e. -------------| 01 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 F0 CA 09 25 ED E3 B4 49 53 5E CD 49 00 20 00 00 00 00 00 00 1D 00 00 00 78 03 00 00 01 CD CC 4C 3F 06 00 00 00 00 00 00 00 00 00 80 42 02 00 00 00 00 00 00 00 00 00 00 00